Created by Paul Norman for Cosmi Corporation, Forbidden Forest is a legendary survival horror game from 1983 in which you play an archer trying to avoid attacks from a variety of hostile creatures inside a sprawling forest.
Tag Archives: C64
Wiz, Commodore 64
The Commodore 64 version of Melbourne House‘s fantasy maze shooter, Wiz, unfortunately suffers from an ailment that might make the game unpalatable to many Commodore 64 fans, and that is: it has slow, jerky scrolling…
The Eidolon, Commodore 64
The Commodore 64 version of Lucasfilm Games‘ The Eidolon came out just after the Atari 8-bit original, in 1985. The game divided critics, but in my opinion it is an atmospheric and unusual cave exploration game, with weird-looking monsters and scary-looking dragons, and is still worth playing today.
Fart Escape, Commodore 64
Released by Picaro Games in 2018, Fart Escape is a humorous, free to download and play homebrew title that is a variation on the Angry Birds style of gameplay, except that you control a guy who propels himself into the air using only the power of his own ‘trouser trumpets’.
Sword of Fargoal, Commodore 64
The Commodore 64 conversion of the VIC-20 classic, Sword of Fargoal, was published in 1983 by Epyx. It features the same Roguelike gameplay of the original, with a few small enhancements.
Maziacs, Commodore 64
This conversion of Don Priestley‘s brilliant Spectrum game first appeared on the Commodore 64, courtesy of Andy French and DK’Tronics, in 1984. C64 fans tend to frown on conversions of Spectrum games to their system, but in this case they should be thanking their lucky stars, because Maziacs is a great little game.
Donkey Kong [X2016], Commodore 64
This homebrew version of Donkey Kong was created by “Oxyron” for the Commodore 64 and was released at the “X2016 C64 Party” in The Netherlands in 2016, and it’s really rather excellent. Arguably even better than the officially-licensed C64 conversion by Ocean that was released in 1986.
Donkey Kong, Commodore 64
The 1986 Commodore 64 port of Nintendo‘s famous Donkey Kong was developed by Arcana Software Design and published by Ocean Software. And it is a decent port of the arcade game.
Arcana also made the superb Amstrad CPC Donkey Kong port for Ocean, so it’s no surprise that this one is good too.
Super Dragon Slayer, Commodore 64
Designed and programmed by John Ferrari, with music by Barry Leitch, Super Dragon Slayer is a platform shooter first published for the Commodore 64 by Codemasters in 1988. In many ways this game reminds me of the early days of C64 software, with unforgiving gameplay and instant death if you put a foot wrong. That said, this is still a pretty good game. Just a very difficult one.
Marble Madness, Commodore 64
The Commodore 64 version of Marble Madness was developed by Will Harvey and published by Electronic Arts in 1986. It has something unique that most other Marble Madness conversions don’t have, which is: a secret extra level that is accessible from the first stage. It also has the two player mode from the arcade original, where both marbles can race to the goal simultaneously.