Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Tranz Am, ZX Spectrum

Set in a post-apocalypse USA (in the year 3472, no less), Tranz Am is an overhead racing game where the aim is to collect eight cups (The Great Cups of Ultimate), which have been randomly dispersed around the continent.

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Pssst, ZX Spectrum

Featuring a cute robot (called Robbie) whose job it is to keep the insects away from the plants.

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Cookie, ZX Spectrum

Another of Ultimate‘s early ZX Spectrum classics, Cookie – from 1983 – is a simple arcade-style action game where you are a little chef sprite shooting bags of flour at ingredients to knock them into a mixing bowl.

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The Sentinel, Amiga

Geoff Crammond‘s The Sentinel (aka The Sentry in North America) is a strange chess-like game where you have to sneak up on an overseeing watcher, who is perched high on a platform, overlooking the play area, and absorb him before he does the same to you.

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Sensible Golf, PC

Relatively obscure follow-up to Sensible Soccer and Cannon Fodder.

Sensible Golf was first released in 1994 for the PC and Amiga, and didn’t really make much of an impact on the market, although it’s not a bad game at all.

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Toobin’, Arcade

Some old arcade games are instantly recognisable. Toobin’ – by Atari Games – is one of them.

It’s the only video game I can think of that utilises ‘kids floating down a river on a rubber tube’ style gameplay mechanics.

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Bugaboo (The Flea), ZX Spectrum

A 1983 Spanish cult hit from Paco & Paco (aka Indescomp), Bugaboo is a simple platform game were you have to jump from ledge to ledge, to reach the hole at the top of the cave, and freedom.

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Cannon Fodder, Amiga

Sensible Software‘s brilliant Cannon Fodder is possibly their finest hour.

From the hilarious intro song, to the compelling action of the main game – Cannon Fodder is about as much fun as computerised war, with little titchy men and a mouse could possibly be.

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Spindizzy Worlds, Atari ST

The Atari ST version of Spindizzy is arguably the best one around.

Spindizzy Worlds, which appeared on Atari ST, Amiga and Super Nintendo in 1990 – is a more compartmentalised reworking of the original Spindizzy, with branching levels and puzzles and gem-collecting in a challenging isometric world. Well, various worlds. All themed in a particular graphical style, and each with its own set of individual problems.

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Hired Guns, Amiga

PsygnosisHired Guns is an innovative, squad-based tactical action game where the player takes control of a team of four mercenaries (from a pool of twelve), each of which has their own viewpoint in the play area.

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