Dragon Warrior IV is the localised American version of Dragon Quest IV: Chapters of the Chosen. It’s an RPG, developed by Chunsoft and initially published by Enix in 1990 in Japan (and 1992 in North America).
Tag Archives: 1990
Dragon Warrior II, NES
Dragon Quest II: Luminaries of the Legendary Line was developed by Chunsoft and published by Enix in Japan in 1987. The localised English version of this game was released as Dragon Warrior II in North America in 1990.
Fireball II, Archimedes
Fireball II is a garish but playable Arkanoid clone for the Acorn Archimedes, written by Simon Heather and published by Cambridge International Software in 1990.
Although the graphics look a bit amateurish, Fireball II does have a number of surprises under the hood, which make it fun to play.
Bug Hunter in Space, Archimedes
Bug Hunter in Space is the sequel to Bug Hunter, both written by Ian Richardson. This follow-up was published by Minerva Software in 1990 and is a platform puzzle game where you play a six-inch bipedal invertebrate called “Hysteron Proteron” on a mission to squash bugs, and stop aliens from destroying all life on earth.
Apocalypse, Archimedes
Apocalypse is a fast-paced, overrated 3D shoot ’em up that was written by Gordon J. Key (the same guy who wrote E-Type) and published by The Fourth Dimension for the Acorn Archimedes in 1990.
Chocks Away, Archimedes
Chocks Away is a flight combat game for the Acorn Archimedes that is loosely set in the First World War, although it does mix elements from other timelines and simplifies the realism in a way that might not appeal to a historian. The game is meant to appeal to those who just like flying around and shooting things and it provides a fairly open-ended and enjoyable experience on that front.
Bubble Bobble, X68000
The Sharp X68000 version of Bubble Bobble was a Japan-only release and is an authentic and beautiful port – arguably just as good as the arcade original itself, if not better.
Bubble Bobble, FM Towns
The FM Towns conversion of Bubble Bobble is another perfect Japanese port of the arcade game. It was developed by Taito themselves and released on CD-ROM by Ving in 1990.
Dizzy 3 and a Half, ZX Spectrum
Dizzy 3 and a Half was released for free on a Crash magazine cover tape (issue 84, January 1991) and basically serves as an introduction to (and a sales device for) Magicland Dizzy, the fourth Dizzy adventure.
Magicland Dizzy, ZX Spectrum
Magicland Dizzy is the fourth Dizzy adventure game and the first game in the series not designed and coded by The Oliver Twins. Instead it was designed by Neal Vincent and coded by Big Red Software, with The Oliver Twins retaining creative oversight.