Adventure – designed and programmed by Warren Robinett and released for the Atari 2600 in 1979 – broke new ground at the time, on a number of different levels.
Chaos: The Battle of Wizards, ZX Spectrum
One of Julian Gollop‘s earlier games, and one that was based on a card system he created as a boy.
Chaos: The Battle of Wizards is a turn-based tactical combat game for up to eight players.
Entombed, Commodore 64
Entombed was Ultimate Play The Game‘s first (and possibly only) hit game on the Commodore 64. It received rave reviews from most who played it back in 1985 and the gaming world was generally quite receptive of it.
Unirally, Super Nintendo
DMA Design‘s excellent Unirally was re-named as the more boring “Uniracers” for North American audiences, although I’m sticking to Unirally as my preferred title for this website.
Mr. Driller, Game Boy Color
Mr. Driller on the Game Boy Color is just as good as its parent, with colourful, cute graphics, jolly tunes, and vertical digging action.
The Chaos Engine, Megadrive/Genesis
Developed by The Bitmap Brothers and published by Renegade Software in 1993, The Chaos Engine is an overhead scrolling shooter for one or two players.
R-Type III: The Third Lightning, Super Nintendo
This 1994 Super Nintendo exclusive (at the time) is half sequel, half remake of Irem‘s classic arcade shooter, R-Type.
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Druid, Commodore 64
Druid is a neat overhead magic action game developed by Electralyte Software for Firebird Software and published in 1986.
Dune: The Battle For Arrakis, Megadrive/Genesis
A 1993 potboiler hit, Dune: The Battle For Arrakis is a real-time strategy game based on the famous Frank Herbert novel, and one of a number of successful games based on that famous book, and developed by Las Vegas-based Westwood Studios.
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Dune II: The Battle For Arrakis, Amiga
The Amiga version of Westwood Studios‘ classic Real-Time Strategy (RTS) game, Dune II, came out in 1993 – not long after the MS-DOS version.