F-Zero GX is the successor to F-Zero X (Nintendo 64) and is a fast-paced, futuristic racing game featuring 3D graphics and challenging gameplay. It was also the first significant video game collaboration between Nintendo and Sega, having been developed by Sega‘s famous Amusement Vision (AV) team (with Shigeru Miyamoto acting as producer) – the same team who made the brilliant Super Monkey Ball series. In fact, F-Zero GX uses an enhanced version of the 3D engine that powered Super Monkey Ball.
Starquake, BBC Micro
Steve Crow‘s classic Spectrum game, Starquake, was converted to the BBC Micro by Kenton Price and published by Bubble Bus in 1987.
Graphically, the game is rather chunky because it uses a low-resolution screen mode (presumably so that more colours can be used on-screen at the same time), but the gameplay is mostly the same as the original.
Golvellius: Valley of Doom, Sega Master System
Developed by Compile and originally released for the MSX in 1987 Golvellius was converted to the Master System by Sega in 1988. It is an action RPG with overhead, flick-screen exploration, Zelda-like sword-based combat and scrolling sections through caves.
Continue reading Golvellius: Valley of Doom, Sega Master System
The King of Grabs is four years old
Today, the 21st December 2021, is the fourth birthday of this website – thekingofgrabs.com. So happy birthday to us!
We hope that you continue to find this site useful and informative. And that it maybe inspires you to discover (or rediscover) great games from the past.
Thank you for your support,
The King of Grabs
Pokémon Yellow Version, Game Boy Color
Pokémon Yellow (aka Pokémon Yellow Version: Special Pikachu Edition) is a remake of Pokémon Red/Blue/Green that was released for the Game Boy Colour in 1998.
Pokémon Red Version, Game Boy
Pokémon Red Version was the very first Pokémon game and it was released for the original black and white Game Boy in 1996.
Like all subsequent Pokémon games it came as a pair of releases, so that players could have Pokémon exclusive to their version of the game and so that trading was required between versions – if you wanted to catch every single available Pokémon. Some might view that as cynical, but it wasn’t really intended to make people buy both versions, just to encourage link-up play and trading between them. It does however mean that you can’t catch all the available Pokémon if you only have one version of the game, and have no way of trading with someone else who has the other version.
In Japan, Pokémon Red (originally titled Pocket Monsters: Red) was accompanied by Pokémon Green (Pocket Monsters: Green), but in North America and Europe Pokémon Red was accompanied by Pokémon Blue, which is basically a remake of Green.
Elektra Glide, Atari 8-bit
Elektra Glide is a futuristic first-person racing game written by Adam Billyard and published by English Software in 1985. Well, you could call it a “racing” game, but you’re not actually racing against other cars – just a timer.
Royal Stone, Game Gear
Royal Stone is a tactical, turn-based fantasy RPG with combat and magic that was released for the Game Gear – in Japan only – by Sega in 1995. Thankfully, an English fan translation does exist, so that we – non-Japanese-speakers – can now understand the storyline and enjoy the game in full.
Dingo, Arcade
Dingo is a 1983 arcade game created by Ashby Computers and Graphics Ltd. (A.C.G.) and manufactured by Jaleco.
For those who don’t know: A.C.G. is the name of the company who would later develop and publish a series of classic games under the Ultimate Play the Game banner, including Jet Pac, Atic Atac, Sabre Wulf and Knight Lore (among others). Dingo is one of their first ever video games.
Grasspin, Arcade
Grasspin is a 1983 arcade game created by British developer Ashby Computers and Graphics Ltd. A.C.G., as they were known, were the team behind the famous Ultimate Play the Game brand and this is one of the games they made before launching Ultimate.