Category Archives: Sega

Alien Syndrome, Arcade

Sega‘s 1987 arcade shoot ’em up Alien Syndrome is a difficult game. Even with quicksaves I can only (be bothered to) get to the end of level two. Which must explain why many of the Alien Syndrome videos on YouTube are cheat videos… No one can be bothered to play it properly single-player.

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Space Harrier, Arcade

Developed by a team led by Yu Suzuki at Sega in 1985, Space Harrier is a super-fast third-person, flying-into-the-screen fantasy blasting game, originally housed inside a hydraulic cabinet in arcades. This would jerk around as you moved the control stick, giving you a feeling of movement as you played the game.

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Phantasy Star IV: The End of the Millennium, Megadrive/Genesis

For my money: THE best game on the Sega Megadrive/Genesis.

Sega‘s very own level-grinding RPG franchise comes to full fruition in this fourth instalment of the Phantasy Star series, first released in 1993.

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Shadowrun, Megadrive/Genesis

I can’t write about the other Shadowrun games without mentioning the Sega Megadrive/Genesis game, first released by Sega in 1994.

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Panzer Dragoon Saga, Sega Saturn

Considered by many to be the best game on the Sega Saturn, Panzer Dragoon Saga is a level-grinding RPG set in a world where people fly dragons (so God knows why it is called “Dragoon” – other than bad translation!).

It was first released in 1998 and was in development for two years.

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Phantasy Star, Sega Master System

For me: THE stand-out title on the Sega Master System.

Phantasy Star is a solid – if rather basic – level-grinding RPG/adventure, and it went on to spawn a whole series of other games afterwards.

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Super Monkey Ball 2, GameCube

Sega‘s brilliant Super Monkey Ball series reaches its pinnacle with this Nintendo GameCube sequel.

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