Dynamix‘s 1989 combat flight sim, A-10 Tank Killer, is fast and fluid on the PC, making it one of the first serious combat flight sims to offer more than 20 frames a second to games-players. In the early days of combat flight sims: the games were battling against weaker machine specs and lower CPU cycles. When 386 and 486 type PCs entered the market (in 1989), and VGA graphics cards became affordable, only then did the genre finally have the power to be “fast” and “fluid”.
Category Archives: Company
Video game companies.
Alchemist, ZX Spectrum
This very early, side-scrolling fantasy action game was created by Ian Weatherburn for Imagine Software in 1983.
In the game you control the titular Alchemist – a guy who can shape-shift into a golden eagle and fly to places he can’t normally walk to.
Alone In The Dark 2, PC
Alone In The Dark 2 is a suitably frantic, scary and chilling sequel to 1992’s Alone In The Dark.
Part two came out just over a year after the first game, in 1993, and French developer Infogrames made it bigger and more challenging than the first game.
Another World, Megadrive/Genesis
There are countless versions of Another World – Delphine Software‘s 1991, sci-fi masterpiece – but the Megadrive version (shown here) is arguably the best of them.
Arac, Commodore 64
Known as “Spiderbot” in North America, Arac is an unusual and interesting platform action game where you control a spider-like robot (called Arac) who can capture enemies and adopt their characteristics.
ActRaiser, Super Nintendo
Developed by Quintet for Enix in 1990, ActRaiser is a hybrid side-scrolling hack and slash platform game, with an overhead ‘God game’ type section.
Adventures of Lolo 3, NES
HAL Laboratory‘s Adventures of Lolo 3 is a fantastic, cute and extremely playable puzzle game, first released for the Nintendo Famicom in Japan in 1991 (actually December 26th 1990, but we’ll say 1991).
Al-Qadim: The Genie’s Curse, PC
I remember playing and reviewing this PC MS-DOS game when it first came out in 1994.
Al-Qadim: The Genie’s Curse is a more ‘action-oriented’ TSR role-playing game, compared to many of the other ‘Gold Box’ TSR RPGs of the time (and there were lots – courtesy of SSI and US Gold). ‘RPG Lite’ you could call it.
Encounter, Atari ST
Novagen released the Atari ST version of Encounter in 1991.
Encounter, Amiga
The Amiga version of Encounter was first released in 1991 (a full seven years after the original release) by Novagen Software.