The PC MS-DOS version of Konami‘s Castlevania was developed by Unlimited Software, Inc. (the same company that did the C64 conversion), and first published in North America in 1990. As far as I know it didn’t get a release in Europe or Japan.
Tag Archives: Violent
Doom, Sega Saturn
The Sega Saturn port of Doom was developed by Rage Software and distributed by GT Interactive in 1997. Like the PlayStation version (on which this port is based) it contains both Ultimate Doom and Doom II, but is a little disappointing in terms of performance and presentation.
Doom, Sega 32X
The Sega 32X port of id Software‘s Doom was developed and published by Sega of America in 1994. While the game doesn’t run in a full window (there’s a permanent border around the screen, probably to keep the frame rate up, which is unfortunate), it is an otherwise very good conversion, with smooth movement and decent controls.
Black Belt, Sega Master System
Released for the Master System by Sega in 1986, Black Belt is a scrolling beat ’em up in the tradition of the classic Irem arcade game, Kung-Fu Master. And it is a challenging and fun game to play.
Yie Ar Kung-Fu 2: The Emperor Yie-Gah, MSX
The sequel to the classic Konami arcade game, Yie Ar Kung-Fu, Yie Ar Kung-Fu 2: The Emperor Yie-Gah was only ever released for home computers and was never produced as an arcade game. It was first released for MSX compatible computers, on cartridge, in 1985.
Yie Ar Kung-Fu, Arcade
Alongside Karate Champ, Konami‘s Yie Ar Kung-Fu had a profound effect on the beat ’em up genre and could be said to have contributed greatly to the establishment of modern fighting games. It was given a limited release in Japanese arcades in 1984 and was later rolled-out more widely – and internationally – in 1985.
Batman Returns, Atari Lynx
Batman Returns on the Atari Lynx was first published by Atari Corporation in 1992. It’s a scrolling action game that sadly lacks fun and playability.
Doom II, Game Boy Advance
The Game Boy Advance port of id Software‘s classic first-person shooter sequel, Doom II, was developed by Torus Games and first published by Activision in 2002. Unlike the first Doom on the GBA this port doesn’t use the original Doom engine, but instead uses the Southpaw Engine, that was designed for native use on the GBA and has been used in a number of other games. Torus Games had to therefore recreate all the levels from scratch for this port, and I have to say that they did a great job.
Doom, Game Boy Advance
The Game Boy Advance version of Doom was developed by David A. Palmer Productions and published by Activision in 2001. It is a playable and enjoyable version of id Software‘s shooter classic on Nintendo‘s capable handheld.
Basketbrawl, Atari Lynx
Basketbrawl on the Atari Lynx is a 1992 conversion of an original Atari 7800 game, first released in 1990. It is a ‘no-holes-barred’ basketball game were you can attack opposition players while trying to win a tournament and become “the baddest gang in town“.