Tag Archives: Sprites

Frankenstein: The Monster Returns, NES/Famicom

Frankenstein: The Monster Returns was developed by TOSE Co. Ltd. and published for the Nintendo Entertainment System by Bandai, in North America only, in 1991. It is a side-scrolling platform game with beat ’em up elements, in much the same style as the early Castlevania games.

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Arcadia, ZX Spectrum

Written by David H. Lawson and published by Imagine Software in 1982, Arcadia is another early Spectrum game that sold hundreds of thousands of copies, but has not weathered the sands of time well at all…

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Cobra, Commodore 64

The 1986 Commodore 64 version of Cobra – based on the Sylvester Stallone film of the same name – is infamous for its sheer awfulness. It is based on the more successful ZX Spectrum game, designed and programmed by the late Jonathan Smith, but has lost a great deal in translation to the C64.

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Future Spy, Arcade

In Sega‘s 1984 arcade game, Future Spy, you fly an F-15 jet fighter across an isometric landscape, shooting down enemy aircraft while at the same time dropping bombs on ships, submarines, and ground forces.

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Peter Pepper’s Ice Cream Factory, Arcade

This obscure 1984 arcade game is a spin-off from Data East‘s classic 1982 hit, BurgerTime, in that it features Peter Pepper, the burger-dropping chef from that game. In Peter Pepper’s Ice Cream Factory, though, he is again navigating various screens of platforms and ladders, except this time he is trying to push scoops of ice cream into cones, as well as trying to take out chasing enemies by pushing or throwing ice cream at them.

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Chip Factory, Commodore 64

Chip Factory, by Supersoft, was first released for the Commodore 64 in 1984 and is a BurgerTime variant that at least tries to do something different with the concept of dropping objects down a series of platforms and ladders.

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Chiller, ZX Spectrum

The 1985 ZX Spectrum version of Mastertronic‘s Chiller was coded by Richard Wright, and is pretty much the same as the original C64 version, except that it doesn’t have any music (which was probably a good thing, from a legal standpoint), and the graphics are even worse.

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Chiller, Commodore 64

Chiller is a simple platform game set over five different screens, and the aim is to rescue your girlfriend who is located in a haunted house at the end of the game. You jump around and collect ‘magic crosses’ to transition to the next screen. An energy bar indicates the player’s health. Touching enemies, or red mushrooms, depletes health, and collecting pink mushrooms increases it. If the bar reaches zero it’s game over – you only have one life.

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