Tag Archives: shooter

Lunar Jetman, BBC Micro

The BBC Micro conversion of Ultimate‘s classic Lunar Jetman is a very good one, using a high res display mode for the graphics, which are mostly monochrome (just like the Spectrum original).

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Galaga ’88, Arcade

Namco‘s classic arcade sequel was initially released in 1987 in Japan – 1988 everywhere else – and proved a big hit with shoot ’em up fans with its fast graphics and colourful, firework-like explosions.

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Space Manbow, MSX

Space Manbow is an original MSX2 release from Konami. It first came out in 1989 and it ‘wowed’ home users with it fantastic graphics and smooth scrolling. Unfortunately it was never released outside of Japan.

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Uridium 2, Amiga

Uridium 2 is the sequel to Andrew Braybrook‘s classic Commodore 64 shooter, published on the Amiga in 1993 by Renegade Software, and it really is quite excellent.

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Firefly, ZX Spectrum

Of all his Spectrum games, Firefly was the one that programmer Jonathan Smith said really “came together” during development.

Firefly is an eight-way scrolling shooter with light puzzle elements that was first released by Ocean Software in 1988.

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Hysteria, ZX Spectrum

Published by Software Projects in 1987, Hysteria – at first glance – seems to owe quite a bit to Cobra, the infamous scrolling shooter from Ocean. At least graphically (the main character is a spitting image of the sprite in that game).

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Terra Cresta, ZX Spectrum

A conversion of the superb Nichibutsu arcade game, programmed by the late Jonathan Smith and published by Imagine Software in 1986.

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Green Beret, ZX Spectrum

A conversion of the infamous Konami arcade game Rush’n Attack (name changed later in the West to Green Beret), by the inimitable Jonathan Smith. Published by Imagine Software in 1986.

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Cobra, ZX Spectrum

Loosely-based on the Sylvester Stallone film of the same name, Cobra is a legendary run-and-gun platform game programmed by the late Jonathan Smith for Ocean Software and first released in 1986.

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