Tag Archives: shoot em up

Time Pilot, ColecoVision

The ColecoVision port of Konami‘s 1982 arcade game, Time Pilot, is a decent attempt to bring this simple, eight-way scrolling shooter to the home. It was first released in 1983.

Continue reading Time Pilot, ColecoVision

Star Wars: Return of the Jedi, Arcade

Based on the 1983 film of the same name, Atari‘s Return of the Jedi was first released into arcades in 1984, and the game uses 2D, rasterized graphics, instead of vector-based graphics, like the Star Wars arcade game does.

Continue reading Star Wars: Return of the Jedi, Arcade

Action Force II, ZX Spectrum

The sequel to the first Action Force, Action Force II is a game that I knew had reviewed well at the time of its original release (in 1988), so I was expecting good things from it. Having never played the game before, I sat down and gave it a go, but was disappointed with what I found…

Continue reading Action Force II, ZX Spectrum

Action Force, ZX Spectrum

Developed by Gang of Five and published by Virgin Games in 1987, Action Force is a scrolling shooter set in the world of the Action Force toys by Hasbro/Milton Bradley (aka G.I. Joe toys in North America). Action Force was also released for the Commodore 64 and Amstrad CPC, although the Spectrum version is notably different to those versions.

Continue reading Action Force, ZX Spectrum

Twinkle Tale, Megadrive/Genesis

Developed by ZAP Corporation and published by Wonder Amusement Studio (a subsidiary of Japanese record label Toyo Recording), Twinkle Tale is a scrolling ‘bullet hell’ shooter released exclusively for the Sega Megadrive, in Japan only, in 1992. Fan translations into English, Spanish and Korean exist, making the game accessible to a good proportion of the world outside Japan.

Continue reading Twinkle Tale, Megadrive/Genesis

RoboCop, PC

The 1989 MS-DOS version of RoboCop is part conversion of the Data East arcade game, and partly does it own thing, with level structures that connect rooms above and below, with staircases that instantly flip the screen, rather than scroll it. The majority of levels do scroll horizontally, though, although the scrolling is very jerky.

Continue reading RoboCop, PC

Shadow Skimmer, Commodore 64

Published by The Edge in 1987, Shadow Skimmer is an overhead scrolling shooter set on a large, maze-like spaceship. At first glance, the game looks a bit like Andrew Braybrook‘s Paradroid, but it plays much differently.

Continue reading Shadow Skimmer, Commodore 64

RoboCop, Amstrad CPC

The Amstrad version of Ocean‘s RoboCop came out in 1989, and it is much like the Commodore 64 version, but with a smaller play window and chunkier graphics.

Continue reading RoboCop, Amstrad CPC

Total Eclipse, 3DO

Developed and published by Crystal Dynamics for the 3DO in 1994, Total Eclipse is a third-person space shooter with impressive graphics (for the time), but two major flaws…

Continue reading Total Eclipse, 3DO

Turok: Dinosaur Hunter, Nintendo 64

Turok: Dinosaur Hunter is a first-person shooter, developed by Iguana Entertainment and published by Acclaim for the Nintendo 64 console and Microsoft Windows. It was initially released in 1997 in North America and Europe.

Continue reading Turok: Dinosaur Hunter, Nintendo 64