Tag Archives: scrolling

Robin Hood: Legend Quest, Amiga

I’ve no idea why Codemasters changed the title, but this is Super Robin Hood on the Amiga – the classic 8-bit game by the Oliver Twins – except under a different name.

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Super Robin Hood, Commodore 64

This Commodore 64 version of the Oliver Twins‘ classic platforms and ladders game, Super Robin Hood, first came out in 1987.

It was programmed by Delvin Sorrell, with graphics by James Wilson and music by David Whittaker.

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Contra: Hard Corps, Megadrive/Genesis

Contra: Hard Corps is Konami‘s attempt to recreate the thrills and spills of the legendary SNES game, Contra III: The Alien Wars (aka Super Probotector), on the Sega Megadrive/Genesis, and – to be honest – it falls a little short of its SNES cousin.

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Dune II: The Battle For Arrakis, Amiga

The Amiga version of Westwood Studios‘ classic Real-Time Strategy (RTS) game, Dune II, came out in 1993 – not long after the MS-DOS version.

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Slam Tilt, Amiga

Slam Tilt is a pinball simulator published by 21st Century Entertainment in 1996. It was developed by Liquid Dezign HB for AGA-equipped Amigas (AGA being an enhanced graphical chipset) and features super-slick scrolling and amazingly fast gameplay.

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Uridium, Atari ST

Andrew Braybrook‘s classic C64 shooter, Uridium, was given a 16-bit release courtesy of Joe Hellesen and Mindscape in 1986.

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Cannon Fodder 2, Amiga

Cannon Fodder 2 is for players who want more Cannon Fodder action, and simply did not get enough of its predecessor. Sadly, it’s not quite as good as the first game, so may cause an overdose…

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Sensible World of Soccer, Amiga

Arguably the best version of Sensible Soccer, on any system. It has international and domestic teams, leagues, cups, friendlies, career mode, specials, and more. The level of detail is quite remarkable.

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Sensible Soccer, Atari ST

The Atari ST version of Sensible Soccer is just as good as its Amiga parent, to all intents and purposes. Even the scrolling is smooth, which is quite rare on the ST!

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