Cannon Fodder 2 is for players who want more Cannon Fodder action, and simply did not get enough of its predecessor. Sadly, it’s not quite as good as the first game, so may cause an overdose…
Graphically Cannon Fodder 2 is quite lovely, and the same great gameplay is evident in this sequel, but somehow it’s missing something… It’s difficult to say what. Maybe discipline and focus. The seemingly endless fantasy-style levels are sometimes cleverly put together, but not always, and can get a bit boring after a while.
Cannon Fodder 2 – as I said earlier – is mostly for those who didn’t get enough from the first game. If you’ve played neither, I highly recommend the original Cannon Fodder over this.
Cannon Fodder 2 was developed by Sensible Software and published by Virgin Interactive Entertainment in 1994.
More: Cannon Fodder 2 on Wikipedia
GOG: Cannon Fodder 2 on GOG.com
3 thoughts on “Cannon Fodder 2, Amiga”
I highly recommend the book on Sensible Software if you’ve never read it. Aside from being a cracking read, it does reveal how troubled CF2’s development was. If I remember, it was meant to be much more focused on a plot around time travel, but a lot of it got stripped out and what was left didn’t make much sense.
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Ah, it’s written by my old friend Gary Penn too… I will definitely be buying and reading that. Thanks for the tip. 🙂
Thinking more about it, it probably is a plot that is missing, but then again: the gameplay of Cannon Fodder doesn’t really lend itself to a dialogue, or text-based narrative, beyond the objective screen, so they probably found that trying to add a story didn’t work, so removed it.