Tag Archives: handheld

Duke Nukem Advance, Game Boy Advance

Released exclusively for the Game Boy Advance in 2002, Duke Nukem Advance was developed by Torus Games and published by Take-Two Interactive, and is a first-person shooter in the infamous Duke Nukem series, with its own unique story, and using graphics and characters borrowed from Duke Nukem 3D.

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Croc 2, Game Boy Color

The Game Boy Color port of Croc 2 is a 2D version of the PlayStation sequel that was developed by Natsume and published by THQ in 2001.

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Rygar, Atari Lynx

A port of the 1986 Tecmo arcade game, Rygar on the Atari Lynx is a side-scrolling action game where the hero utilises a thrown shield – called The Diskarmor – to destroy his enemies. Rygar was ported to the Lynx by Haehn Software Productions for NuFX, and published by Atari Corporation in 1990.

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Hard Drivin’, Atari Lynx

Developed by NuFX and published by Atari Corporation in 1991, the Atari Lynx version of Hard Drivin’ was quite impressive for the time. It showed that the Lynx could handle rudimentary 3D polygonal games – and in colour. Something that its main rival (the Nintendo Game Boy), couldn’t do.

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Lemmings, Atari Lynx

The Atari Lynx version of Lemmings was developed by DMA Design and published by Psygnosis in 1993, and it is an enjoyable port of this great puzzle/rescue game.

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Street Fighter II, Game Boy

Developed by a company called “Sun L” (who are uncredited in the game itself), and published by Capcom in Japan, and Nintendo in the West, Street Fighter II on the Game Boy is a cut-down, monochrome version of the famous Street Fighter II arcade game. It was initially released in 1995.

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Gauntlet, Game Boy Advance

The Game Boy Advance version of Atari‘s classic Gauntlet was released as a double-pack, with Rampart, in 2005. It was developed by EC-Interactive and published by Destination Software, and is pretty close to the arcade original, but doesn’t offer a multiplayer option, in spite of the GBA‘s link-up capabilities.

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Wade Hixton’s Counter Punch, Game Boy Advance

Wade Hixton’s Counter Punch is a single-player boxing game developed by Inferno Games and Engine Software, and published by Destination Software, exclusively for the Game Boy Advance, in 2004.

The game takes a satirical, cartoony approach to the subject, with colourful, well-drawn characters and opponents, and humorous situations and dialogue.

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