The Commodore 64 version of Lucasfilm Games‘ The Eidolon came out just after the Atari 8-bit original, in 1985. The game divided critics, but in my opinion it is an atmospheric and unusual cave exploration game, with weird-looking monsters and scary-looking dragons, and is still worth playing today.
Tag Archives: First-Person
Slayer, 3DO
Based on TSR‘s Advanced Dungeons & Dragons Second Edition ruleset, Slayer is a first-person Role-Playing Game that was developed by Lion Entertainment and released exclusively for the 3DO in 1994. The game was published by SSI in North America; by Mindscape in Europe, and by T&E Soft in Japan (under the title “Lost Dungeon“).
Virtua Cop, Arcade
Virtua Cop is an arcade lightgun shooter developed by Sega AM2, directed by Katsunori Itai and supervised by Yu Suzuki. It was first released into arcades by Sega in 1994.
Doom, 3DO
The beleaguered 3DO port of id Software‘s classic Doom is often referred to as “the worst port of Doom” by fans of the game, but it’s actually not a bad conversion at all. Yes: it is relatively slow, compared to other Doom ports, and yes: the game runs in a reduced-size window, but it still plays pretty well and does have its plus points.
Under Fire, Arcade
I’ve played a number of bad lightgun shooters with digitised graphics recently and Taito‘s 1994 arcade game, Under Fire, is probably the worst of the bunch.
Time Crisis, Arcade
Time Crisis is a classic lightgun shooter, developed and distributed into arcades by Namco in 1995. The game is played in a 3D environment, with all the locations, characters and cut scenes fully-modelled as texture-mapped polygons. Unlike many lightgun shooters of the time, Time Crisis is a single-player only game, because it utilizes a foot pedal for taking cover.
Gunbuster, Arcade
Gunbuster is a lightgun-based First-Person Shooter (FPS) for up to four players, first distributed into arcades by Taito in 1992. It was released as “Operation Gunbuster” in North America and as “Gun Buster” in Japan.
Lucky & Wild, Arcade
Lucky & Wild is a one or two-player lightgun shooter from Namco that is incorporated into a driving game. Not only does each player hold a handgun in one hand, but they also have a steering wheel and two pedals (accelerate and brake) to contend with. That might sound like too much to handle, but it works well in the context of a car chase shoot ’em up. Which is what this game is. Imagine Chase HQ crossed with Operation Wolf, and you get Lucky & Wild.
Maximum Force, Arcade
Maximum Force is the ‘spiritual successor’ to Atari Games‘ hit lightgun shooter, Area 51. It was developed by Mesa Logic (the same company who made Area 51) and features the same style of gameplay and graphics – pre-rendered backgrounds and environments; fixed, on-rails camera movement, and shot-on-video digitised characters. The game was first released into arcades in 1997 and caters for one or two players.
Area 51, Arcade
Developed by Mesa Logic and distributed into arcades by Atari Games in 1995, Area 51 is a lightgun shooter for one or two players where you play as a member of a military incursion team, called the Strategic Tactical Advanced Alien Response (STAAR), which has been sent in to prevent aliens – known as The Kronn – and alien-created zombies, from taking over the infamous Area 51 military facility.