The ZX Spectrum version of Taito‘s classic arcade shooter, Operation Wolf, was developed and published by Ocean Software in 1988.
Tag Archives: First-Person
The Eidolon, Atari 8-Bit
Using an enhanced version of the fractal engine created for Rescue On Fractalus, The Eidolon is a first-person action game – developed by Lucasfilm Games and published by Epyx in North America in 1985 and Activision in Europe in 1986 – that divided critics when it was first released. While Zzap!64 magazine gave it 97% and a gold medal; raved about the game, and said that it was “not to be missed“, the reviewers of Computer Gaming World disliked it, describing it as “one of the worst games of 1986“… There’s no accounting for taste…
Doom, Sega Saturn
The Sega Saturn port of Doom was developed by Rage Software and distributed by GT Interactive in 1997. Like the PlayStation version (on which this port is based) it contains both Ultimate Doom and Doom II, but is a little disappointing in terms of performance and presentation.
Turbo Sub, Atari Lynx
This 1991 release from Atari Corporation is a conversion of relatively obscure arcade game from 1985, and it is a decent game on the Atari Lynx, with excellent graphics and absorbing gameplay. It was developed for the Lynx by NuFX.
Turbo Sub is a fast-moving first person shooter in which you pilot a futuristic attack submarine and must fight off an alien force attacking the Earth.
Doom, Sega 32X
The Sega 32X port of id Software‘s Doom was developed and published by Sega of America in 1994. While the game doesn’t run in a full window (there’s a permanent border around the screen, probably to keep the frame rate up, which is unfortunate), it is an otherwise very good conversion, with smooth movement and decent controls.
Doom II, Game Boy Advance
The Game Boy Advance port of id Software‘s classic first-person shooter sequel, Doom II, was developed by Torus Games and first published by Activision in 2002. Unlike the first Doom on the GBA this port doesn’t use the original Doom engine, but instead uses the Southpaw Engine, that was designed for native use on the GBA and has been used in a number of other games. Torus Games had to therefore recreate all the levels from scratch for this port, and I have to say that they did a great job.
Doom, Game Boy Advance
The Game Boy Advance version of Doom was developed by David A. Palmer Productions and published by Activision in 2001. It is a playable and enjoyable version of id Software‘s shooter classic on Nintendo‘s capable handheld.
Shadowcaster, PC
Shadowcaster is a first-person fantasy-based action game developed by Raven Software and published by Origin Systems in 1993 for MS-DOS (Electronic Arts published it in Europe). The game uses a modified version of the 3D engine used in Wolfenstein 3D, with icons and point-and-click adventure and RPG elements.
Terminator: SkyNET, PC
Terminator: SkyNET is the 1996 sequel to Terminator: Future Shock and was again developed by Bethesda and co-published by Virgin Interactive.
Terminator: Future Shock, PC
Terminator: Future Shock is a first-person shooter based on James Cameron‘s Terminator films. It was developed by Bethesda and also published by them in North America in 1995. Virgin Interactive published the game in Europe.