The sequel to Nintendo‘s hit SNES game, and the first F-Zero game to use 3D graphics, F-Zero X was initially released in 1998 on the Nintendo 64.
It is a futuristic race game that runs at breakneck speed.
The sequel to Nintendo‘s hit SNES game, and the first F-Zero game to use 3D graphics, F-Zero X was initially released in 1998 on the Nintendo 64.
It is a futuristic race game that runs at breakneck speed.
The film may have been poor, but the game itself is fantastic… Star Wars Episode I: Racer on the Nintendo 64 is a super-fast, third-person, fantasy racing game, based on the famous scene in the infamous film, but (thankfully) without the terrible acting from the kid…
MotoGP 2 is a great, high octane bike racing game, first released by THQ in 2003. It was developed by UK-based Climax Brighton for the original XBox, and for Microsoft Windows.
Andrew Braybrook‘s classic C64 shooter, Uridium, was given a 16-bit release courtesy of Joe Hellesen and Mindscape in 1986.
Microsoft‘s Midtown Madness games have always been fun to play, but this third instalment in the series is arguably the best, with the most detail. It was an original XBox exclusive, first released in 2003.
Arguably the best version of Sensible Soccer, on any system. It has international and domestic teams, leagues, cups, friendlies, career mode, specials, and more. The level of detail is quite remarkable.
Sega‘s Super Hang-On was a full-sized bike arcade machine, that you sat on, and rocked side to side to steer the bike. It was first released into arcades in 1987 and this 16-bit conversion followed a year later in 1988.
Lotus Turbo Challenge 2 is a classic 2D arcade-style racing game, created by Magnetic Fields and published by Gremlin Graphics in 1991.
Michael Powell‘s Powerdrome is a futuristic 3D racing game that pre-dates WipEout. It was first published by Electronic Arts for the Atari ST in 1988.