Tag Archives: fantasy

Golden Sun, Game Boy Advance

Golden Sun is a brilliant and richly-detailed handheld Role-Playing Game developed by famous Japanese studio Camelot Software Planning.

It was first published by Nintendo for the Game Boy Advance in 2001 and has since gone on to become something of a legend among JRPGs fans.

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Chaos: The Battle of Wizards, ZX Spectrum

One of Julian Gollop‘s earlier games, and one that was based on a card system he created as a boy.

Chaos: The Battle of Wizards is a turn-based tactical combat game for up to eight players.

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Dragon’s Lair, Arcade

Dragon’s Lair is one of those old arcade games that has developed a legendary status, even though there isn’t actually much of a game there. And what there is is incredibly difficult.

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F-Zero X, Nintendo 64

The sequel to Nintendo‘s hit SNES game, and the first F-Zero game to use 3D graphics, F-Zero X was initially released in 1998 on the Nintendo 64.

It is a futuristic race game that runs at breakneck speed.

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The Legend of Zelda: Majora’s Mask, Nintendo 64

Released on the Nintendo 64 in 2000, The Legend of Zelda: Majora’s Mask is a direct sequel to Ocarina of Time.

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The Legend of Zelda: Ocarina of Time, Nintendo 64

The Legend of Zelda: Ocarina of Time is regarded as one of the best RPGs of all time.

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Star Wars Episode I: Racer, Nintendo 64

The film may have been poor, but the game itself is fantastic… Star Wars Episode I: Racer on the Nintendo 64 is a super-fast, third-person, fantasy racing game, based on the famous scene in the infamous film, but (thankfully) without the terrible acting from the kid…

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Redguard, PC

The Elder Scrolls Adventures: Redguard is a third-person action/adventure set in the world of Bethesda‘s famous The Elder Scrolls series. It was initially released in 1998 for the PC, running under MS-DOS.

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Fish!, Atari ST

Fish! is the fifth and final Magnetic Scrolls text adventure, of their successful Rainbird period at least.

Please note: I do know that they did make a sixth, called Myth, although this was not made available commercially and was distributed only to fan club members on personalised floppy disks. It was also a ‘mini’ adventure, rather than a full game.

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