Tag Archives: cute

Royal Stone, Game Gear

Royal Stone is a tactical, turn-based fantasy RPG with combat and magic that was released for the Game Gear – in Japan only – by Sega in 1995. Thankfully, an English fan translation does exist, so that we – non-Japanese-speakers – can now understand the storyline and enjoy the game in full.

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Dingo, Arcade

Dingo is a 1983 arcade game created by Ashby Computers and Graphics Ltd. (A.C.G.) and manufactured by Jaleco.

For those who don’t know: A.C.G. is the name of the company who would later develop and publish a series of classic games under the Ultimate Play the Game banner, including Jet Pac, Atic Atac, Sabre Wulf and Knight Lore (among others). Dingo is one of their first ever video games.

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Grasspin, Arcade

Grasspin is a 1983 arcade game created by British developer Ashby Computers and Graphics Ltd. A.C.G., as they were known, were the team behind the famous Ultimate Play the Game brand and this is one of the games they made before launching Ultimate.

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Blue Print, Arcade

Blue Print is a strange arcade maze game developed by Ashby Computers and Graphics (A.C.G.). It was licensed to Bally Midway in North American and European markets, and Jaleco in Japan, in 1982. A.C.G. would later became famous for their Ultimate Play the Game home computer games (Atic Atac, Sabre Wulf, Knight Lore, et cetera), and became even more famous as Rare (Goldeneye, Perfect Dark, et cetera).

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Ghosts ‘N Goblins Arcade, Commodore 64

Ghosts ‘N Goblins Arcade is another 2015 release from Nostalgia that re-makes the original (flawed) Elite port of Ghosts ‘N Goblins, and it features completely new graphics, sound, and gameplay features that bring it more into line with the original Ghosts ‘N Goblins arcade game.

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Ghosts ‘N Goblins, Commodore 64

This 1986 Commodore 64 conversion of Capcom‘s classic Ghosts ‘N Goblins was programmed by Chris Butler. Chris also created the graphics, which are pretty good overall, if a little spartan in places. Mark Cooksey created the music.

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Wario: Master of Disguise, Nintendo DS

Wario: Master of Disguise was developed by Suzak and published for the Nintendo DS by Nintendo in 2007. It utilises dual screens (of course), and also requires use of the DS touchscreen when playing.

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Wario World, GameCube

Wario World for the GameCube was developed by Treasure and published by Nintendo in 2003. It was the first 3D Wario game and, unusually, was released in Europe and North America before it eventually came out in Japan (almost a year after its initial release in the West).

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Wario Land 4, Game Boy Advance

The fourth game in the Wario Land series (after Wario Land, Wario Land II, and Wario Land 3) is arguably the best one at this point, having been released for the Nintendo Game Boy Advance in 2001.

All three of the previous games were fun, varied, and beautifully-designed, but the enhanced graphics and power of the Game Boy Advance definitely gives this the edge over its predecessors.

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Wario Land 3, Game Boy Color

Wario Land 3 is the sequel to Wario Land II and was developed and published for the Game Boy Color by Nintendo in 2000. It once again features Mario‘s rival, Wario, doing what he does best: shoulder-barging things and cheekily going about his destructive platform business.

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