The BBC Micro version of Ultimate Play The Game‘s classic Sabre Wulf is so chunky and garish that it hurts the eyes! That said: it plays well enough.
Tag Archives: conversion
Tales of the Arabian Nights, Commodore 64
Interceptor Software‘s Tales of the Arabian Knights was the first game I ever played on a real Commodore 64, back in 1984.
Terra Cresta, ZX Spectrum
A conversion of the superb Nichibutsu arcade game, programmed by the late Jonathan Smith and published by Imagine Software in 1986.
Green Beret, ZX Spectrum
A conversion of the infamous Konami arcade game Rush’n Attack (name changed later in the West to Green Beret), by the inimitable Jonathan Smith. Published by Imagine Software in 1986.
Hyper Sports, ZX Spectrum
This British conversion of Konami‘s Hyper Sports arcade game is a smash hit ZX Spectrum game – arguably one of the best Spectrum arcade conversions of all time.
Mikie, ZX Spectrum
A beautiful conversion of the cult Konami arcade game, Mikie, programmed by Jonathan Smith and published by Imagine Software in 1985.
Smash TV, Atari ST
On the face of it the Atari ST conversion of Williams Electronics‘ classic Smash TV looks pretty good, but scratch below the surface and you might realise that it has one or two major deficiencies.
Looping, ColecoVision
The ColecoVision conversion of Venture Line‘s Looping is much easier than the arcade original, which is a relief because the original is mind-bendingly hard.
Donkey Kong, ColecoVision
This ColecoVision conversion of Nintendo‘s classic Donkey Kong is famous for a number of reasons.
Boulder Dash, ColecoVision
The ColecoVision conversion of Peter Liepa and Chris Gray‘s classic Atari 8-bit game, Boulder Dash, is really quite wonderful. It was converted by Micro Lab and published on the Micro Fun label in 1984.