Sabre Wulf, Commodore 64

The Commodore 64 version of Ultimate‘s classic Sabre Wulf was made by Greg Duddle of Mr. Micro for Firebird Software, who published the game in 1985.

Graphically, it’s a mix of the chunkiness of the BBC and Amstrad versions, and the “high definition” (ha!) of the original Spectrum version. It’s a pleasing mix anyway, and there’s none of the graphical flicker or colour clash that blights other versions.

Gameplay-wise: it’s the same as the original and there don’t seem to be any problems with control or collision detection. That said: some enemies seem to spawn in places where they don’t in the original, which makes the game slightly more difficult. C64 Sabre Wulf also plays quite fast, which makes it fairly challenging.

Commodore 64 Sabre Wulf is a respectable conversion overall.

Sabre Wulf on The King of Grabs:
ZX Spectrum versionBBC Micro version,
Amstrad CPC version, Commodore 64 version

More: Sabre Wulf on Wikipedia

3 thoughts on “Sabre Wulf, Commodore 64”

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.