The Revenge of Shinobi (known in Japan as “The Super Shinobi“) is the 1989 Megadrive/Genesis sequel to the classic Sega arcade game. It once again features Joe Musashi, and takes place three years after the events of the first game. The criminal organization “Zeed” have reformed and have renamed themselves “Neo Zeed“, and they have decided to exact their revenge on the Oboro Ninja Clan by killing Joe’s master and kidnapping his bride, Naoko. So you must rescue your fiancée, and get revenge for the death of your master.
Tag Archives: Boss Battles
Shinobi, Sega Master System
The Master System conversion of Sega‘s 1987 arcade game, Shinobi, is arguably the best of its type on the console. The developers have obviously taken care to make the game play well and look as good as possible on Sega‘s 8-bit system.
Wonder Momo, Arcade
I first encountered Namco‘s Wonder Momo on the PC Engine, because it had received a fan translation, and I was curious to see what the game was about. I then discovered that it was a conversion of a 1987 arcade game, featuring a young girl called Momo, who can turn into a ‘superhero’ by building up her “Wonder Meter“.
This bizarre arcade game was only ever released in Japan, but has subsequently built up a cult following around the world, and has also inspired manga/anime, and resulted in a sequel that was released in 2014.
Salamander, MSX
The MSX port of Konami‘s classic arcade shooter, Salamander, was first released in Japan – on cartridge – in 1987. And although it shares the name and certain elements from the arcade game, this is a completely new version of Salamander, with a new storyline, new characters, ships and levels. It is sometimes referred to as “Salamander: Operation X“.
Atomic Runner, Megadrive/Genesis
A conversion of the 1988 arcade game, Atomic Runner Chelnov. Developer/publisher Data East dropped the “Chelnov” part from the title of the 1992 Megadrive/Genesis release, but the gameplay stays more or less the same.
You must shoot and jump your way through seven continually-scrolling stages, only stopping to fight bosses at the end of each.
The Typing of the Dead: Overkill, PC
The Typing of the Dead: Overkill was developed by Modern Dream and published by Sega in 2013. It is a first-person shooter that fuses the gruesome and colourful horror of the House of the Dead series, with keyboard typing mechanics. A sort of: “Mavis Beacon Teaches Typing with Zombies and Monsters“, if you will.
Boogerman: A Pick and Flick Adventure, Megadrive/Genesis
Developed and published for the Megadrive/Genesis by Interplay Productions in 1994, Boogerman: A Pick and Flick Adventure is a humorous platform game starring a ‘superhero’ whose abilities are: burping, farting, and flicking ‘boogers’ at enemies to kill them… And, while that may sound puerile and stupid to some, this is actually a game with high production values and decent gameplay backing it up.
Continue reading Boogerman: A Pick and Flick Adventure, Megadrive/Genesis
Super Bomberman 5, Super Nintendo
The final entry in the Super Bomberman series, Super Bomberman 5 was released in Japan only in 1997, and was developed and published by Hudson Soft. A partial fan translation into English is available, but for some reason it has not been fully completed (at the time of writing, at least).
Super Bomberman 4, Super Nintendo
Developed by Produce! and published by Hudson Soft – in Japan only – in 1996, Super Bomberman 4 thankfully does have a fan translation available, which makes the game fully playable in English.
Super Bomberman 3, Super Nintendo
Developed and published by Hudson Soft in 1995, Super Bomberman 3 is another sequel in the Bomberman series that pushes new ideas and gameplay techniques, while at the same time dialling-in some of the ideas contained in Super Bomberman 2.