Tag Archives: animals

Pu-Li-Ru-La, Arcade

I don’t really know if Taito‘s 1991 arcade game, Pu-Li-Ru-La, is obscure, or if it’s a ‘cult game’, or if it’s based on an existing anime or not, because I’d never even heard of it until recently. It’s a cartoony, one or simultaneous two-player beat ’em up featuring a boy and a girl who are given magical sticks to fight enemies in order to restore the flow of time in a place called “Radishland“…

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Golden Axe III, Megadrive/Genesis

The third Golden Axe game was initially only ever released in Japan, exclusively on the Megadrive in 1993. It wasn’t until two years later, in 1995, that it received a localised English language release in North America via the online-only Sega Channel.

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Golden Axe II, Megadrive/Genesis

Golden Axe II is a sequel to the classic Sega arcade game, Golden Axe, and was released exclusively on the Megadrive/Genesis* in 1991 in Japan and 1992 in North America and Europe.

*= It was eventually released as an arcade game using ‘Mega Play’ hardware, which is essentially a Megadrive/Genesis in an arcade cabinet, but the game was initially marketed as a ‘killer app’ on Sega‘s famous home console.

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Golden Axe, Megadrive/Genesis

This conversion of the classic Sega arcade game was first released on the Megadrive/Genesis in 1989 and is a reasonably accurate port of the famous hack and slash action game.

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Wizards & Warriors III: Kuros: Visions of Power, NES/Famicom

The third game in the Wizards & Warriors series was released for the NES in North America in 1992 and in Europe in 1993. It was once again developed by Zippo Games for Rare, although the game did encounter a few issues during development*, and was published by Acclaim Entertainment.

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Ironsword: Wizards & Warriors II, NES/Famicom

The sequel to Wizards & Warriors was developed by Zippo Games (with help from Rare) and published by Acclaim in North America in 1989 and Europe in 1991. It’s another action platform game that doesn’t deviate much from the formula of the original, but is different enough to make it interesting.

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Paperboy, Nintendo 64

The Nintendo 64 version of Paperboy is one of the few full-3D remakes of the game. Everything in it has been changed and turned into 3D – the streets, the characters, and the gameplay. The game was developed by High Voltage Software and first published by Midway in 1999.

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Super Adventure Island II, Super Nintendo

Super Adventure Island II is the sequel to Super Adventure Island and was developed by Make Software, Inc. and first published by Hudson Soft in 1994. It is somewhat different to the first game, though, and has RPG elements, as well as also being more open-ended in how you play it.

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Adventure Island II, NES/Famicom

Adventure Island II is the sequel to Adventure Island, although whereas the first Adventure Island was an adaptation of the Wonder Boy arcade game, this second title in the series is an original game in its own right and features a number of improvements over the first Adventure Island. Adventure Island II was developed by Now Production and first published by Hudson Soft in 1991.

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Pitfall: The Mayan Adventure, Atari Jaguar

Pitfall: The Mayan Adventure is a scrolling platform game that is both a reboot of the original Pitfall! by David Crane and the fourth game in the Pitfall series. It was ported to the Atari Jaguar by British company Imagitech Design and published by Activision in 1995, having been released for the Megadrive/Genesis and Super Nintendo the previous year.

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