This is the original MS-DOS classic, as released by Lucasfilm Games (later to become LucasArts) in 1990. The Secret of Monkey Island is a humorous point-and-click adventure introducing wannabe pirate Guybrush Threepwood and his evil arch nemesis the pirate LeChuck.
Tag Archives: American
Indiana Jones and the Last Crusade: The Graphic Adventure, PC
This excellent LucasArts point-and-click adventure game was first released in 1989 (to coincide with the film of the same name) and preceded the classic Fate of Atlantis by three years.
I have to admit that this one passed me by until now, and I’m still recovering from the shock of discovering a new SCUMM adventure from the same core team who gave us Fate of Atlantis, Day of the Tentacle, Monkey Island, and Sam & Max…
Continue reading Indiana Jones and the Last Crusade: The Graphic Adventure, PC
Zak McKracken and the Alien Mindbenders, Commodore 64
Zak McKracken and the Alien Mindbenders is the 1988 successor to Maniac Mansion. Successor in the sense that it uses the same game engine and gameplay style, but does not exist in the same universe.
Continue reading Zak McKracken and the Alien Mindbenders, Commodore 64
Maniac Mansion, Commodore 64
Released in 1987 for the Commodore 64 and Apple II, Maniac Mansion was the birth of SCUMM (Story Creation Utility for Maniac Mansion), the game engine that defined LucasArts point-and-click adventures for a decade. Actually, back then they were called Lucasfilm Games, and they were breaking new ground in a number of different places.
Labyrinth, Commodore 64
The actual, full title of this 1986 adventure game from Lucasfilm Games is Labyrinth: The Computer Game, but I’ll refer to it from now on as Labyrinth.
Labyrinth was the very first Lucasfilm Games adventure game and is based on the fantasy film of the same name – the one written by Terry Jones, directed by Jim Henson, and starring David Bowie in a big white wig.
Raid on Bungeling Bay, Commodore 64
Raid on Bungeling Bay was Will Wright‘s first ever video game and it was released for the Commodore 64 by Brøderbund in 1984. Will Wright – in case you didn’t know – was a co-founder of Maxis and also designer of SimCity and The Sims.
Dungeon Master: Theron’s Quest, PC Engine
Theron’s Quest is a modified version of the incredible Dungeon Master, released for the PC Engine in Japan in 1992 and the TurboGrafx-16 in North America in 1993.
Stonekeep, PC
Stonekeep is a strange first-person Role-Playing Game, developed and published by Interplay Productions in 1995.
Desert Falcon, Atari 7800
Desert Falcon is an obscure isometric shooter with an Egyptian theme, released exclusively for the Atari 7800 in 1987.
You play as a falcon, flying diagonally over the landscape, shooting stuff as you go, in a way similar to that seen in Sega‘s classic coin-op, Zaxxon.
Spy vs. Spy, Commodore 64
Back in 1984 Spy vs. Spy was a revelation. It was – and still is – a shining example of two-player versus gaming. Two spies, each searching for the secret plans, and each laying traps in order to stop the other – it tended to bring out the devious side (and the trash talk) of anyone who played it. Myself included. Many hours were spent playing this game against my brother back in the mid Eighties, and Spy vs. Spy quickly became a cult favourite for myself, and for many other Commodore 64 owners.