Tag Archives: action

H.E.R.O., ColecoVision

The ColecoVision version of the classic rescue game, H.E.R.O., looks quite similar to the Commodore 64 version, in that: the graphics are a little rough around the edges.

Continue reading H.E.R.O., ColecoVision →

Amaurote, ZX Spectrum

Amaurote is a strange, isometric action game, developed by Binary Design and published by Mastertronic in 1987. It first appeared on the ZX Spectrum and was later ported to other systems.

Continue reading Amaurote, ZX Spectrum →

General Chaos, Megadrive/Genesis

General Chaos is a memorable multiplayer strategy/action game, developed by Game Refuge Inc. and published for the Sega Megadrive by Electronic Arts in 1993.

The game is basically a real-time, single-screen tactical action game, with two teams of soldiers fighting it out for overall domination. You can either take on the computer AI, or another person, and must capture your opponent’s base to win the game.

Continue reading General Chaos, Megadrive/Genesis →

For The Frog The Bell Tolls, Game Boy

Known in Japan as Kaeru no Tame ni Kane wa Naru, this intriguing monochrome adventure game was developed by Nintendo and Intelligent Systems and released on the original Game Boy in 1992.

While it never got a release outside of Japan, a fan translation into English was released in 2011, finally making the game playable for non-Japanese-speaking gamers.

Continue reading For The Frog The Bell Tolls, Game Boy →

Gauntlet II, Arcade

Gauntlet II is the 1986 sequel to the classic four-player arcade game, Gauntlet. It was made by pretty much the same Atari Games team that made the first game, so retains a lot of its qualities. Which is great, because the first Gauntlet was brilliant and fans wanted more of the same – only with enhancements. Which is exactly what they got.

Continue reading Gauntlet II, Arcade →

19 Part One: Boot Camp, Commodore 64

Based on the Paul Hardcastle pop hit of 1985, 19 (“nnnnn-Nineteen“), 19 Part One: Boot Camp is a multi-event action game that is supposed to portray the training phase of a Vietnam solder’s experiences.

Continue reading 19 Part One: Boot Camp, Commodore 64 →

Etrian Odyssey II: Heroes of Lagaard, Nintendo DS

This 2008 Nintendo DS release from Atlus is up there with the best in terms of top quality level-grinders – it really is superb.

The Etrian Odyssey series is all about mapping and exploration, item drops, boss battles, levelling, and lots of excellent turn-based combat, and this second instalment is a clear evolution of the first game, although arguably not quite as expansive and refined as its remarkable sequel.

Continue reading Etrian Odyssey II: Heroes of Lagaard, Nintendo DS →

Raffles, Atari ST

Known as Inside Outing on 8-bit home computers, and Raffles on 16-bit computers, this excellent isometric platform game translates very well to the Atari ST.

Continue reading Raffles, Atari ST →

Wizardry 8, PC

Wizardry 8 is a level-grinding RPG with turn-based combat, developed by Sir-Tech Canada and first released in 2001.

Continue reading Wizardry 8, PC →

Dan Dare III: The Escape, ZX Spectrum

One of Dave Perry‘s early commercial games, the third Dan Dan Spectrum game was developed by Probe Software, instead of Gang of Five (who did the first two Dan Dare games), and published by Virgin Games in 1990.

Continue reading Dan Dare III: The Escape, ZX Spectrum →