Tag Archives: 8-bit

Nebulus, ZX Spectrum

The ZX Spectrum port of Nebulus was coded by John M. Phillips – the author of the original C64 version – and is therefore a very authentic conversion of this excellent platform/puzzle game. It was first published by Hewson Consultants in 1987.

Continue reading Nebulus, ZX Spectrum

Legacy of the Wizard, NES/Famicom

Legacy of the Wizard is the North American localisation of Dragon Slayer IV, released for the Nintendo Entertainment System by Brøderbund in 1989. It’s a fantasy-based platform/action game featuring a family of four heroes – and their pet – on a mission to retrieve a mystical sword and slay a dragon, inside a sprawling dungeon.

Continue reading Legacy of the Wizard, NES/Famicom

Dragon Slayer IV: Draslay Family, MSX

Originally released in Japan as “Dragon Slayer IV: Drasle Family“, the version I’m showing here is the fan-translated MSX2 version of the fourth game in the Dragon Slayer series. The game was developed and published by Falcom in 1987, and the fan translation was released by “MSX Translations” in 2010 under the title of “Dragon Slayer IV: Draslay Family“.

Continue reading Dragon Slayer IV: Draslay Family, MSX

Romancia: Dragon Slayer Jr., NES/Famicom

The Nintendo Famicom version of Romancia – aka Dragon Slayer Jr. – was developed by Compile and published by Tokyo Shoseki, in Japan only, in 1987. A fan translation makes the game playable in English (and Spanish), which is good because this version of the game is considerably better than the MSX version.

Continue reading Romancia: Dragon Slayer Jr., NES/Famicom

Romancia: Dragon Slayer Jr., MSX

Romancia: Dragon Slayer Jr. is the third game in the Dragon Slayer series and was developed and published by Nihon Falcom in 1986. This game was designed to be “cute”, and more attractive to younger players (thus the “Jr.” suffix), and is therefore more simplistic than Xanadu, the previous Dragon Slayer game.

Continue reading Romancia: Dragon Slayer Jr., MSX

Faxanadu, NES/Famicom

Faxanadu is an action/platform game, developed by Hudson Soft and first published for the Nintendo Famicom in 1987. It is a spin-off from the Falcom Dragon Slayer series and its name is a combination of the words “Famicom” and “Xanadu“, so could even be considered a remake of the second Dragon Slayer game.

Continue reading Faxanadu, NES/Famicom

Xanadu: Dragon Slayer II, MSX

Xanadu: Dragon Slayer II (aka just “Xanadu“) is the 1987 sequel to 1984’s Dragon Slayer. It was developed and published by Falcom in Japan only, but the game is entirely in English so is playable by non-Japanese speakers/readers.

Xanadu is an action RPG that looks and plays similarly to Falcom‘s own Ys series, with side-scrolling town and dungeon sections and overhead, real-time combat taking place on a separate screen. Xanadu was a much bigger hit than its predecessor and was released in MSX and MSX2 versions.

Continue reading Xanadu: Dragon Slayer II, MSX

Dragon Slayer, MSX

Although it may look extremely basic, Dragon Slayer is an important game in the development of Japanese Role-Playing Games. It is a real-time action/exploration game where you control a fighter who must collect gold, orbs, potions, and various other useful items, inside a scrolling maze that is crawling with deadly monsters.

Dragon Slayer was initially released in 1984 for the PC-8801, PC-9801, X1 and FM-7, and the MSX version followed in 1985, being ported and published by Square. It was, in fact, one of the earliest releases from Square.

Continue reading Dragon Slayer, MSX

The Movie Monster Game, Commodore 64

Developed and published by Epyx in 1986, The Movie Monster Game is a love letter to classic monster movies of the mid 20th Century. In it you play as a gigantic creature, laying waste to various cities around the world.

Continue reading The Movie Monster Game, Commodore 64

Alien Syndrome, Commodore 64

The C64 version of Alien Syndrome was developed by Softek International and published under their ACE label in 1988. It is a very good port of the Sega arcade game, although it does have one issue that might annoy players…

Continue reading Alien Syndrome, Commodore 64