Ogre Battle: The March of the Black Queen is a fantastic strategy action game, developed by Quest, and first published on the Super Nintendo in 1993.
Continue reading Ogre Battle: The March of the Black Queen, Super Nintendo
Ogre Battle: The March of the Black Queen is a fantastic strategy action game, developed by Quest, and first published on the Super Nintendo in 1993.
Continue reading Ogre Battle: The March of the Black Queen, Super Nintendo
Part 2 of our Anachronox special. A selection of grabs from later in the game. Showing just a fraction of the wide variety in this groundbreaking American Role-Playing Game.
Anachronox is a weird-but-great mixture of RPG and action game, developed by Ion Storm and published by Eidos Interactive in 2001.
What is strange about it is the storyline, and the setting. It’s part ‘film noir-ish’ detective story; part comedy – part sci-fi fantasy; set across six different planets in a far-flung future, packed full of bizarre characters, environments and quests.
Vagrant Story is an action/RPG released by Square in 2000 for the PlayStation. Some people rate it as one of Square‘s best games of all time. Which is saying something.
Attack of the Mutant Penguins was developed by Sunrise Games and released on the Atari Jaguar in 1995. A PC MS-DOS version followed a year later, in 1996.
Continue reading Attack of the Mutant Penguins, Atari Jaguar
One of Julian Gollop‘s earlier games, and one that was based on a card system he created as a boy.
Chaos: The Battle of Wizards is a turn-based tactical combat game for up to eight players.
A 1993 potboiler hit, Dune: The Battle For Arrakis is a real-time strategy game based on the famous Frank Herbert novel, and one of a number of successful games based on that famous book, and developed by Las Vegas-based Westwood Studios.
Continue reading Dune: The Battle For Arrakis, Megadrive/Genesis
The Amiga version of Westwood Studios‘ classic Real-Time Strategy (RTS) game, Dune II, came out in 1993 – not long after the MS-DOS version.
Nihilistic Software‘s 2000 release, Vampire: The Masquerade – Redemption, is a 3D RPG with real-time combat and is held in very high regard by those who have played it.
On the surface Redemption is similar in style to Neverwinter Nights, although Neverwinter Nights came two years after Vampire, which demonstrates how ahead of its time it was.
A space exploration and trading game from 1989 that was meant to rival Elite. And it almost did. Except for a fundamental problem… The problem was: travelling around; jumping from planet to planet was… To put it mildly: sticky.