Andrew Spencer Studios‘ 1994 release, Ecstatica, is a masterpiece of survival horror.
Ecstatica is as unforgiving as it is surprising. Turning the wrong corner will often result in death – at least until you can gain a foothold in the game.
Andrew Spencer Studios‘ 1994 release, Ecstatica, is a masterpiece of survival horror.
Ecstatica is as unforgiving as it is surprising. Turning the wrong corner will often result in death – at least until you can gain a foothold in the game.
An Elder Scrolls Legend: Battlespire is a spin-off from the famous Elder Scrolls series of RPGs by Bethesda Softworks. It first came out in 1997 – between Daggerfall and Morrowind – and is an MS-DOS-based action/RPG with fairly primitive 3D graphics.
Nihilistic Software‘s 2000 release, Vampire: The Masquerade – Redemption, is a 3D RPG with real-time combat and is held in very high regard by those who have played it.
On the surface Redemption is similar in style to Neverwinter Nights, although Neverwinter Nights came two years after Vampire, which demonstrates how ahead of its time it was.
Created by Black Isle Studios using the BioWare‘s acclaimed Infinity Engine, Planescape: Torment is a classic Role-Playing Game with isometric graphics and a simple point-and-click interface.
Loom is a beautiful, but somewhat obscure, LucasArts point-and-click adventure, from before they were LucasArts. It was first released in 1990 by Lucasfilm Games.
Amberstar is a huge, sprawling Role-Playing Game that was first released by German developer Thalion in 1992. It’s a game that certainly does owe a debt or two to Richard Garriott‘s famous Ultima series, although Amberstar is unique (and good) enough to stand on its proverbial own two feet.
Chaos Strikes Back is to RPGs what The Empire Strikes Back is to movie sequels… It is simply one of the best – and toughest – real-time role-players ever made. Dungeon Master was incredible, but the sequel, Chaos Strikes Back, is just another dimension…
Stormbringer is a famous ZX Spectrum adventure game released in 1987, and this Atari ST version was made by Andrew Shore and Jason Wilson of Southbank Computer Services and published by Mastertronic in 1988.
It follows the original game very closely and features updated graphics and sound.
The 2006 sequel to the hit RPG Neverwinter Nights was created by American developer Obsidian Entertainment and published by Atari, Inc.
In many ways Neverwinter Nights 2 improves on the original game, and uses a new game engine (actually a suped-up version of the previous engine), this one called the Electron Engine.
BioWare‘s 2002 release, Neverwinter Nights, is a bit of a giant on the RPG scene.
Not only is it a detailed and engrossing Role-Playing Game par excellence, but it also plays host to a huge modding community. It’s also well-known as a multiplayer game too and features campaigns that can be played single or multi-player, and also features Player-versus-Player (PvP) combat.