Sega‘s Buck Rogers: Planet of Zoom was first released into arcades in 1982, and – to play it now – you’d wonder what all the fuss was about, but this game made waves when it was first released.
Tag Archives: shooting
Star Wars Rogue Squadron III: Rebel Strike, GameCube
Throughout history, man has always striven to recreate the original Star Wars battles on video-gaming hardware, to enable grown men to act like children…
And 2003‘s Rebel Strike is a veritable ORGY of Star Wars-related combat, from run-and-gun style, third-person shooter sections, to piloting virtually every craft in the Star Wars universe (including an enemy scout walker).
Continue reading Star Wars Rogue Squadron III: Rebel Strike, GameCube
BioShock Infinite, PC
BioShock Infinite (2013) is the third game in the BioShock series, and it is one a hell of a game! It is a bright, imaginative, funny, touching, emotional, violent and downright surprising adventure, set in a steampunk-style cloud city called Columbia.
BioShock 2, PC
BioShock 2 was first released in 2010 by 2K Games.
Personally, I think BioShock 2 just edges it over its predecessor, because the setting is really interesting (rather than hunting Big Daddies, in this one you get to play AS a Big Daddy), and also because this sequel has a decent multiplayer side (the first BioShock had no multiplayer). And also because the game mechanics are slightly more detailed than the first game.
BioShock, PC
BioShock was first released in 2007 by 2K Games.
It has garnered something of a reputation over the years – for being a game with real drama and emotion. And it is true to say that BioShock is not your average type of first person shooter.
Doom 3, PC
This third iteration of id Software‘s classic Doom, is a dark and violent continuation of the ‘stuck-on-Mars-and-surrounded-by-monsters’ setting, set up by the first two games.
Axelay, Super Nintendo
Konami‘s Axelay is considered a cult classic among shoot ’em up fans.
First released on the Super Nintendo in 1992, Axelay cleverly mixes side-scrolling and vertically-scrolling blasting action, and also makes excellent use of the Super Nintendo‘s infamous ‘Mode 7’ scaling technique, to create a weird ‘cylindrical’ rolling effect on some of the levels.
Total Carnage, Arcade
The spiritual successor to Smash TV (in the same way that Smash TV was the spiritual predecessor to Robotron 2084), and a brilliant overhead shooter with 360 degree blasting action.
Bionic Commando, Arcade
Another arcade classic from Capcom – Bionic Commando. A run-and-gun game from 1987, but with a difference: in this game your guy can fire a grappling hook from his arm and swing from location to location.
After Burner, Arcade
Sega‘s tremendous 1987 arcade hit, After Burner, used powerful sprite scaling technology in its cabinets back in the day, to create the mind-bogglingly fast on-screen visuals.