The fourth Fallout was released by Bethesda in 2015, some seven years after Fallout 3, and five years after Fallout: New Vegas. In fact: I would call this the fifth Fallout game, because Fallout: New Vegas was more than just game number 3.5, in my humble opinion – it was the best game in the entire series. But anyway… What do I know?
Tag Archives: shooter
Salamander, Arcade
Konami‘s Salamander is a classic scrolling shooter first released into arcades in 1986. It is part of the Gradius/Nemesis series and features both side-scrolling and vertically-scrolling gameplay set over six different levels.
Z, Commodore 64
Chris Butler‘s Z is a slick, eight-way-scrolling, overhead shoot ’em up published by Rino Software in 1985. Not to be confused with the 1996 game of the same name, by The Bitmap Brothers.
Rez, Dreamcast
Developed by United Game Artists and released simultaneously for the Sega Dreamcast and Sony PlayStation 2 in 2001, Rez is a trippy, mind-bendingly-original and visually-stunning ‘Rail Shooter’ (meaning: the path you follow is ‘on rails’, like a rollercoaster), with hacking and music influences.
Hunter’s Moon, Commodore 64
Hunter’s Moon is a multi-directional scrolling shooter by Martin Walker, published by Thalamus for the Commodore 64 in 1987.
Dan Dare III: The Escape, ZX Spectrum
One of Dave Perry‘s early commercial games, the third Dan Dan Spectrum game was developed by Probe Software, instead of Gang of Five (who did the first two Dan Dare games), and published by Virgin Games in 1990.
Dan Dare II: Mekon’s Revenge, ZX Spectrum
This 1988 sequel to Dan Dan: Pilot of the Future was again developed by Gang of Five and published by Virgin Games.
Dan Dare: Pilot of the Future, ZX Spectrum
Developed by Gang of Five in 1986, Dan Dare: Pilot of the Future is a simple run-and-gun platform shooter based on the famous character from Britain’s famous science fiction comic, Eagle.
Lunar Jetman, BBC Micro
The BBC Micro conversion of Ultimate‘s classic Lunar Jetman is a very good one, using a high res display mode for the graphics, which are mostly monochrome (just like the Spectrum original).
Galaga ’88, Arcade
Namco‘s classic arcade sequel was initially released in 1987 in Japan – 1988 everywhere else – and proved a big hit with shoot ’em up fans with its fast graphics and colourful, firework-like explosions.