Starion is a classic space combat game, written by David Webb and published by Melbourne House in 1985.
Tag Archives: shooter
Tau Ceti, PC
The PC MS-DOS version of Tau Ceti was coded by Derek Baker at Comtec and published by CRL Group (Thunder Mountain in North America) in 1987.
It features gaudy, four-colour, CGA graphics, but is otherwise the Tau Ceti we know and love.
Tau Ceti, Atari ST
The 1986 Atari ST conversion of Tau Ceti – by Ron De Santi of Comtec – is much faster than the 8-bit versions and therefore more challenging. And what a brilliant challenge it is!
Tau Ceti, Commodore 64
John Twiddy‘s C64 conversion of Pete Cooke‘s classic space shooter is arguably even better than the Spectrum original.
Graphically it’s a little chunkier, but the extra colours make a difference.
Penn & Teller’s Smoke and Mirrors, Sega CD
Penn & Teller’s Smoke and Mirrors is a “legendary” game that never came out…
Originally planned for a 1995 release on the Sega CD, Smoke and Mirrors was due to be published by Absolute Entertainment but they went out of business before the game’s release and it therefore sank without a trace.
Conqueror, Archimedes
Conqueror is a 1988 release from Superior Software, designed and programmed by Jonathan Griffiths. It’s a 3D tank game that was released as a sequel to Zarch – and it uses the same game engine.
Star Fighter 3000, Archimedes
Also known as “Star Fighter” in some quarters, Star Fighter 3000 is a game from Fednet Software, published by Krisalis in 1994.
It’s a third-person shooter with relatively primitive 3D graphics, in a similar kind of style to Nintendo‘s Star Fox.
Cannon Fodder, Archimedes
The Acorn Archimedes conversion of the classic Cannon Fodder is pretty much identical to the Amiga original, even down the music, which is not always the case with Cannon Fodder conversions.
Zarch, Archimedes
David Braben‘s 1987 shoot ’em up, Zarch, is probably the most well-known Archimedes game around. It was an early release for the Acorn computer and it really made the gaming world sit up and take notice.
Elite, Archimedes
The Acorn Archimedes conversion of Bell and Braben‘s classic Elite was written by Warren Burch and Clive Gringras and published by Hybrid Technology in 1991.
It is considered by many to be the definitive version of Elite available, although that is both a matter of taste, and also a matter of actually getting the game to run in a RISC OS environment.