Tag Archives: scrolling

Sidewinder, Amiga

Sidewinder – by Arcadia – is a well-respected, and quite exciting, vertically-scrolling shooter on the Amiga, first released in 1988 by Mastertronic.

What makes it exciting are the excellent graphics – in particular the explosions, which are beautifully animated – and the rapid fire Bullet Hell action, which is extremely challenging.

Continue reading Sidewinder, Amiga

The NewZealand Story, Arcade

Taito‘s 1988 arcade release, The NewZealand Story, is a super-cute platform game featuring a kiwi called Tiki, who is on a rescue mission to save his friends who have been kidnapped by a Leopard Seal. Tiki can jump and shoot arrows from his bow (as kiwis do), as well as commandeer various different floating or flying vehicles to get around in.

The NewZealand Story was an instant hit with gamers and is still much loved today.

Continue reading The NewZealand Story, Arcade

Alien 3, Megadrive/Genesis

Probe Software developed this side-scrolling version of Alien 3 for Acclaim in 1992.

It is a run-and-gun platform game with you playing a bald Ripley trying to rescue cocooned prisoners while fending off waves of attacking aliens.

Continue reading Alien 3, Megadrive/Genesis

Jackie Chan Stuntmaster, PlayStation

Jackie Chan himself was involved in the making of this Canadian PlayStation game, and not just in terms of lending his voice talents.

Continue reading Jackie Chan Stuntmaster, PlayStation

Golden Hornet, PC

Golden Hornet, by Hijong Park, is an excellent ‘modern retro’-style, ‘twin stick’, helicopter-based shoot ’em up, set in a variety of different scrolling levels.

Continue reading Golden Hornet, PC

Electrician, Famicom Disk System

Electrician is a simple wire-connecting game originally made by Synapse Software for Atari 8-bit computers, and later converted to the Famicom Disk System by KEMCO in 1986.

The game is set in New York; the opening cut scene shows a beautiful and poignant pixel representation of the Twin Towers.

Continue reading Electrician, Famicom Disk System

Otocky, Famicom Disk System

Otocky is a cute and colourful side-scrolling shooter with a unique and interesting take on the subject. It was developed by SEDIC for ASCII Corporation and first published in 1987.

You see, rather than firing bullets, you throw balls at enemies to destroy them. And you can throw the balls in eight directions, so in effect you can shoot at enemies behind you (and above and below you) too.

Continue reading Otocky, Famicom Disk System

Druid, Famicom Disk System

Another weird one: a conversion of a British game to the Japan-only Famicom Disk System

Druid was originally created by Electralyte Software for Firebird Software on the Commodore 64, and was later converted to the FDS by Jaleco in 1988.

Continue reading Druid, Famicom Disk System

Akumajō Dracula, Famicom Disk System

Released on 26th September 1986 in Japan, Akumajō Dracula (translating as: “Demon Castle Dracula“) was the very first release in the Castlevania series, predating the MSX version of the game by about a month. Konami released it on the Famicom Disk System where it quickly became a hit with Japanese gamers.

It began a long-running series of platform/horror-themed video games and set the template for the Castlevania series as a whole.

Continue reading Akumajō Dracula, Famicom Disk System