Originally released in Japan as “Dragon Slayer IV: Drasle Family“, the version I’m showing here is the fan-translated MSX2 version of the fourth game in the Dragon Slayer series. The game was developed and published by Falcom in 1987, and the fan translation was released by “MSX Translations” in 2010 under the title of “Dragon Slayer IV: Draslay Family“.
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Xanadu: Dragon Slayer II, MSX
Xanadu: Dragon Slayer II (aka just “Xanadu“) is the 1987 sequel to 1984’s Dragon Slayer. It was developed and published by Falcom in Japan only, but the game is entirely in English so is playable by non-Japanese speakers/readers.
Xanadu is an action RPG that looks and plays similarly to Falcom‘s own Ys series, with side-scrolling town and dungeon sections and overhead, real-time combat taking place on a separate screen. Xanadu was a much bigger hit than its predecessor and was released in MSX and MSX2 versions.
Double Dungeons, PC Engine
Developed by NCS Corporation and published by Masaya Games in Japan and NEC in North America in 1990, Double Dungeons is a one or two-player, first-person, dungeon-crawling JRPG with real-time combat. The game’s unique selling point is that it features two-player split-screen cooperative play, which is unusual for a game like this, and which makes it simultaneously playable with a friend.
Treasure Hunter G, Super Nintendo
Developed by Sting Entertainment and published by Squaresoft in 1996, Treasure Hunter G is a tactical Japanese Role-Playing Game that features exploration, turn-based combat and a fantasy-based storyline that mixes magic and technology. It was released in Japan only, but a fan translation makes it playable in English.
Castlevania: Order of Ecclesia, Nintendo DS
Castlevania: Order of Ecclesia was the third Castlevania game released for the Nintendo DS and was released by Konami in 2008. In this one you play as a member of The Order of Ecclesia – a clan dedicated to defeating Dracula.
Continue reading Castlevania: Order of Ecclesia, Nintendo DS
Castlevania: Portrait of Ruin, Nintendo DS
Castlevania: Portrait of Ruin was the second Castlevania game released for the Nintendo DS and was released by Konami in 2006. Portrait of Ruin is set in 1944, before the end of the Second World War, and Dracula‘s castle has appeared in man’s darkest hour, to push humanity over the brink into ruin.
Castlevania: Dawn of Sorrow, Nintendo DS
Castlevania: Dawn of Sorrow was the first Castlevania game released for the Nintendo DS and was released by Konami in 2005. It is a direct sequel to Aria of Sorrow on the Game Boy Advance and continues the story of that game.
Dungeon Master, Apple IIgs
The 1989 Apple IIgs conversion of FTL‘s Dungeon Master was created by the original developers and is therefore a perfect port of this classic Role-Playing Game. The game requires a minimum of 1MB of RAM to run, like the Amiga version, and a processor running at 2.8MHz or above makes it playable at the right speed.
Vradark’s Sphere, ZX Spectrum
Vradark’s Sphere is a Roguelike fantasy role-playing game that was created by Aleksander Udotov, for 128K Spectrums, and first released in 2018. To me it is the epitome of what I would call “Modern Retro” (ie. a modern game, made to look old or be played on old hardware), and it looks and plays fantastically well.
Slayer, 3DO
Based on TSR‘s Advanced Dungeons & Dragons Second Edition ruleset, Slayer is a first-person Role-Playing Game that was developed by Lion Entertainment and released exclusively for the 3DO in 1994. The game was published by SSI in North America; by Mindscape in Europe, and by T&E Soft in Japan (under the title “Lost Dungeon“).