Tag Archives: polygons

Dark Side, Commodore 16/Plus4

There are currently two different homebrew conversions of Dark Side available for the Commodore 16/Plus4 – one by Tarzan, and one by Csory. Both are shown here.

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Driller, Commodore 16/Plus4

A 1990 homebrew conversion by Pygmy that requires 64K of RAM (which technically makes it a Plus 4 release). Driller is an impressive achievement on the 6502, even if it does run slowly.

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Castle Master II: The Crypt, Amiga

A direct follow-up to Castle Master, published by Incentive Software in 1990 and again using the Freescape Engine – one of the earliest 3D game engines.

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Castle Master, Amiga

The fourth Freescape game, Castle Master, was developed – not by Major Developments this time – but by Teque Software Development. It was published by Domark in 1990.

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Total Eclipse, Amiga

The third Freescape game, Total Eclipse, was released on 8-bit home computers first (ZX Spectrum, C64 and Amstrad CPC), and later appeared on 16-bit machines, including this excellent Amiga conversion, published by Domark in 1989.

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Eye of the Storm, PC

Eye of the Storm was the first game released by Rebellion Developments in 1993, and also the first video game designed by Jason Kingsley, co-founder of Rebellion and current owner of 2000AD comic.

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Stunt Race FX, Super Nintendo

Released for the Super Nintendo in 1994, this cheerful racing game is another SNES title that employs use of the Super FX Chip – an extra co-processor inside the cartridge which enhances the console’s 3D graphics capabilities (the same chip, as used in Star Fox).

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Final Fantasy VII, PlayStation

Final Fantasy VII is a legendary level-grinding Role-Playing Game, developed by Square and released for the Sony PlayStation in 1997.

While the Final Fantasy series had grown in stature throughout the 1990s, it was this seventh instalment that broke Japanese CRPGs into the mainstream, with its outstanding mix of 3D, polygonal graphics, Full Motion Video, and pre-rendered backgrounds.

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Elite, BBC Micro

The classic Elite originated on the BBC MicroDavid Braben and Ian Bell‘s classic space combat/trading game was first released by Acornsoft in 1984.

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