Tag Archives: overhead

Smash TV, Arcade

Williams‘ brilliant 1990 arcade hit, Smash TV, is an insane overhead shooter with a wicked sense of humour.

You play a contestant in a futuristic game show – one in which you must kill to survive. And you have to kill a lot of people, robots, monsters, and snakes, to make it to the end.

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Alien Syndrome, Arcade

Sega‘s 1987 arcade shoot ’em up Alien Syndrome is a difficult game. Even with quicksaves I can only (be bothered to) get to the end of level two. Which must explain why many of the Alien Syndrome videos on YouTube are cheat videos… No one can be bothered to play it properly single-player.

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Lunar: Silver Star Story Complete, PlayStation

Lunar: Silver Star Story Complete is a superb party-based, level-grinding RPG, first released on the Sega Saturn in 1996 (as Lunar: The Silver Star), and brilliantly remade for the Sony PlayStation in 1998.

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Morpheus, Commodore 64

Andrew Braybrook‘s 1987 release, Morpheus, is a strange mix of space shooter and resource management. Management of your ship’s shield’s mostly, which can be prolonged by adding extra generators, or by building up the size of the hull.

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Intensity, Commodore 64

Intensity was Andrew Braybrook‘s final Commodore 64 game (before moving on to 16-bit machines), and it’s a pretty good rescue the colonists type game, where you control a skimmer that has to contend with all manner of obstacles, all of which either want to kill you, or eat the colonists you’re trying to rescue.

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Paradroid Metal Edition, Commodore 64

Arguably the best version of Andrew Braybrook‘s timeless Commodore 64 classic, Paradroid.

Paradroid Metal Edition (aka Heavy Metal Paradroid) is a suped-up version of Paradroid with faster scrolling and more responsive controls.

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APB, Arcade

Atari Games1987 arcade hit APB (All Points Bulletin) is a humorous, fun, overhead driving game where the object is to chase down and ‘catch’ perpetrators in the act of breaking the law, and eventually pulling over targets who have had APBs called on them.

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