Tag Archives: overhead

Dragon Warrior III, NES

Dragon Quest III: The Seeds of Salvation was developed by Chunsoft and published by Enix in Japan in 1988. It was translated into English and released as Dragon Warrior III in North America in 1992, some four years later.

Continue reading Dragon Warrior III, NES

Dragon Warrior II, NES

Dragon Quest II: Luminaries of the Legendary Line was developed by Chunsoft and published by Enix in Japan in 1987. The localised English version of this game was released as Dragon Warrior II in North America in 1990.

Continue reading Dragon Warrior II, NES

Atic Atac Retrospec Remake, PC

This homebrew PC remake of Ultimate Play the Game‘s 1983 Spectrum hit Atic Atac was published for free in 2006. It is one of Retrospec‘s better remakes.

Continue reading Atic Atac Retrospec Remake, PC

Tranz Am Retrospec Remake, PC

This PC remake of the classic ZX Spectrum game, Tranz Am, was first released in 2008 by Retrospec. It is a reasonably faithful, “enhanced” conversion of the overhead racing game originally published by Ultimate Play the Game in 1983.

Continue reading Tranz Am Retrospec Remake, PC

Emerald Dragon, Super Nintendo

Emerald Dragon is a Japan-only RPG that was developed by Alfa System and published by MediaWorks for the Super Nintendo in 1995. It was given an English fan translation (by Translation Corporation) in 2014, which is great because it is an excellent game!

Continue reading Emerald Dragon, Super Nintendo

Golvellius: Valley of Doom, Sega Master System

Developed by Compile and originally released for the MSX in 1987 Golvellius was converted to the Master System by Sega in 1988. It is an action RPG with overhead, flick-screen exploration, Zelda-like sword-based combat and scrolling sections through caves.

Continue reading Golvellius: Valley of Doom, Sega Master System

Royal Stone, Game Gear

Royal Stone is a tactical, turn-based fantasy RPG with combat and magic that was released for the Game Gear – in Japan only – by Sega in 1995. Thankfully, an English fan translation does exist, so that we – non-Japanese-speakers – can now understand the storyline and enjoy the game in full.

Continue reading Royal Stone, Game Gear

Commando Arcade, Commodore 64

Created by Nostalgia in 2015, Commando Arcade is a reworking of the original C64 Commando port by Elite, but with completely new graphics, sound, and levels. So, rather than it being written from scratch, the game was built around the framework of an existing game.

Continue reading Commando Arcade, Commodore 64

Commando, Commodore 64

Programmed by Chris Butler, with graphics by Rory Green and Chris Harvey, and music by Rob Hubbard, the Commodore 64 conversion of Capcom‘s arcade game Commando is considered to be a classic 8-bit game, even though it was put together very quickly (ie. rushed-out) by publisher Elite Systems.

After acquiring the official license they wanted it out in time for Christmas 1985, which gave the coders around four months to make the game. As a result Commando on home computer systems was a cut-down version of the arcade game, with fewer levels than the original and somewhat bare-bones graphics.

Continue reading Commando, Commodore 64

CrimeWave, Sega Saturn

Released as a Sega Saturn exclusive by Eidos Interactive in 1996, CrimeWave is a vehicular combat game where the player must chase down criminal cars and destroy them with a variety of weapons, within a set time limit.

Continue reading CrimeWave, Sega Saturn