Dragon Quest III: The Seeds of Salvation was developed by Chunsoft and published by Enix in Japan in 1988. It was translated into English and released as Dragon Warrior III in North America in 1992, some four years later.
Tag Archives: overhead
Dragon Warrior II, NES
Dragon Quest II: Luminaries of the Legendary Line was developed by Chunsoft and published by Enix in Japan in 1987. The localised English version of this game was released as Dragon Warrior II in North America in 1990.
Atic Atac Retrospec Remake, PC
This homebrew PC remake of Ultimate Play the Game‘s 1983 Spectrum hit Atic Atac was published for free in 2006. It is one of Retrospec‘s better remakes.
Tranz Am Retrospec Remake, PC
This PC remake of the classic ZX Spectrum game, Tranz Am, was first released in 2008 by Retrospec. It is a reasonably faithful, “enhanced” conversion of the overhead racing game originally published by Ultimate Play the Game in 1983.
Emerald Dragon, Super Nintendo
Emerald Dragon is a Japan-only RPG that was developed by Alfa System and published by MediaWorks for the Super Nintendo in 1995. It was given an English fan translation (by Translation Corporation) in 2014, which is great because it is an excellent game!
Golvellius: Valley of Doom, Sega Master System
Developed by Compile and originally released for the MSX in 1987 Golvellius was converted to the Master System by Sega in 1988. It is an action RPG with overhead, flick-screen exploration, Zelda-like sword-based combat and scrolling sections through caves.
Continue reading Golvellius: Valley of Doom, Sega Master System
Royal Stone, Game Gear
Royal Stone is a tactical, turn-based fantasy RPG with combat and magic that was released for the Game Gear – in Japan only – by Sega in 1995. Thankfully, an English fan translation does exist, so that we – non-Japanese-speakers – can now understand the storyline and enjoy the game in full.
Commando Arcade, Commodore 64
Created by Nostalgia in 2015, Commando Arcade is a reworking of the original C64 Commando port by Elite, but with completely new graphics, sound, and levels. So, rather than it being written from scratch, the game was built around the framework of an existing game.
Commando, Commodore 64
Programmed by Chris Butler, with graphics by Rory Green and Chris Harvey, and music by Rob Hubbard, the Commodore 64 conversion of Capcom‘s arcade game Commando is considered to be a classic 8-bit game, even though it was put together very quickly (ie. rushed-out) by publisher Elite Systems.
After acquiring the official license they wanted it out in time for Christmas 1985, which gave the coders around four months to make the game. As a result Commando on home computer systems was a cut-down version of the arcade game, with fewer levels than the original and somewhat bare-bones graphics.
CrimeWave, Sega Saturn
Released as a Sega Saturn exclusive by Eidos Interactive in 1996, CrimeWave is a vehicular combat game where the player must chase down criminal cars and destroy them with a variety of weapons, within a set time limit.