Developed by Retro Studios in collaboration with Nintendo, Metroid Prime 2: Echoes is the sequel to the classic Metroid Prime. It was first released in 2004 – to rave reviews – and it remains one of the best games ever made for the Nintendo GameCube.
Tag Archives: Nintendo
Final Fantasy Crystal Chronicles, GameCube
Final Fantasy Crystal Chronicles is an action/RPG collaboration between Square Enix and The Game Designers Studio, Inc.
It was first released for the Nintendo GameCube in Japan in 2003, and in 2004 for the rest of the world.
Mario Power Tennis, GameCube
Mario Power Tennis is another brilliant cooperative development release from Camelot Software Planning and Nintendo, and it was released exclusively for the GameCube in 2004.
GameCube Special
The Nintendo GameCube was initially released in Japan and North America in 2001, and Europe in 2002. It is a sixth-generation video games console, with a 32-bit IBM PowerPC CPU and an ATI “Flipper” GPU.
The GameCube was praised for its controller and high-quality game library, but criticised for its lack of multimedia features, and lack of third-party support compared to its competitors (PlayStation 2 and XBox).
Super Smash Bros., Nintendo 64
Developed by HAL Laboratory and released exclusively for the Nintendo 64 in 1999, Super Smash Bros. is a ground-breaking cross-over fighting game featuring many of Nintendo‘s most famous characters, duelling it out to the death!
Dragon’s Lair 3D, GameCube
Known as “Dragon’s Lair 3D: Return to the Lair” in North America, this fully-3D action adventure is a reimagining of Don Bluth‘s classic laserdisc arcade game, Dragon’s Lair. And it works brilliantly well. Dragon’s Lair 3D was published for the GameCube by THQ in Europe, and Encore, Inc. in North America, in 2002. It was also released for PlayStation 2, Windows and XBox.
Kid Icarus: Of Myths and Monsters, Game Boy
Developed by Nintendo and TOSE Co., Ltd., Kid Icarus: Of Myths and Monsters is the sequel to Kid Icarus – a much-loved game released for the Nintendo Entertainment System in 1986. Of Myths and Monsters was published by Nintendo, exclusively for the original Game Boy, in 1991 in North America, and 1992 in Europe. For some reason, it wasn’t released in Japan, where it was made.
Continue reading Kid Icarus: Of Myths and Monsters, Game Boy
Pocket Bomberman, Game Boy Color
Pocket Bomberman was initially released for the original black and white Game Boy in 1998, and the following year it was re-worked in colour and released as a launch title for the Game Boy Color. Other than the colour enhancements, the game is pretty much identical to the OG Game Boy version, which is no bad thing as it’s an exceptional game.
Pocket Bomberman, Game Boy
Initially published in 1997 for the original black and white Game Boy, by Hudson Soft in Japan and Nintendo worldwide, Pocket Bomberman is a scrolling platform game that incorporates elements from the famous Bomberman series. And I have to say that it works exceptionally well and makes for a very good game!
Space Invaders, Super Game Boy
The 1994 Game Boy version of Taito‘s classic Space Invaders is legendary for its Super Game Boy enhancements. It not only features a variety of well-designed borders and enhanced colour palettes, but it also includes an exclusive, separate ‘arcade’ port that is only accessible when using a Super Game Boy on a SNES.