Known as “Be Ball” in its native Japan, Chew Man Fu is an excellent arcade-style puzzle game where the gameplay involves pushing and pulling coloured balls around a maze.
Tag Archives: maze
Solar Jetman, NES
Or, to give the game its full title: Solar Jetman: Hunt for the Golden Warship.
Solar Jetman is a really good gravity game in the style of Thrust or Exile, and also a spiritual sequel to the classic Ultimate games Jet Pac and Lunar Jetman – it starring the titular ‘Jetman’ of those titles.
Super Bomberman, Super Nintendo
Hudson Soft‘s classic Super Bomberman was originally released for the Super Nintendo in 1993.
As an example of a frantic maze/puzzle game: there is absolutely nothing better in its class – other than its four sequels! 🙂
3D Monster Maze, ZX81
3D Monster Maze was developed by Malcolm Evans for J.K. Greye Software in 1982.
This classic black and white maze game was one of the first ever video games to use a first-person viewpoint inside a 3D maze.
Fred, ZX Spectrum
Fred was one of two Spanish video games licensed by Quicksilva for release on the ZX Spectrum in the UK in 1983.
Both were made by Indescomp, and the other game was the legendary Bugaboo.
Batman, ZX Spectrum
There were a number of decent Batman games on the ZX Spectrum, but this one from Jon Ritman and Bernie Drummond was particularly memorable. For having a pudgy Batman and an isometric viewpoint…
Batman was released by Ocean Software in 1986 and was Ritman and Drummond‘s first isometric game together.
Android 2, ZX Spectrum
Android 2 is a great little maze shooter for the 48K Spectrum, designed and programmed by Salford University graduate Costa Panayi and published by Vortex Software in 1983.
Lock ‘n’ Chase, Arcade
Yes, Data East‘s classic 1981 arcade game does feature a policeman called “Stiffy”. The other three are called “Scaredy”, “Smarty” and “Silly”. And together the four of them chase you – a thief – whose mission it is to collect the coins in the maze, and any other treasure that appears, before escaping.
The Sacred Armour of Antiriad, Commodore 64
Released by Palace Software in 1986, The Sacred Armour of Antiriad (known as “Rad Warrior” in North America), is an action platform game featuring a half naked hero, called Tal, who must find a set of armour (called “Antiriad”), wear it, and go off on an adventure looking for trouble.
Continue reading The Sacred Armour of Antiriad, Commodore 64
Spindizzy Worlds, Atari ST
The Atari ST version of Spindizzy is arguably the best one around.
Spindizzy Worlds, which appeared on Atari ST, Amiga and Super Nintendo in 1990 – is a more compartmentalised reworking of the original Spindizzy, with branching levels and puzzles and gem-collecting in a challenging isometric world. Well, various worlds. All themed in a particular graphical style, and each with its own set of individual problems.