Tag Archives: maze

Spindizzy Worlds, Atari ST

The Atari ST version of Spindizzy is arguably the best one around.

Spindizzy Worlds, which appeared on Atari ST, Amiga and Super Nintendo in 1990 – is a more compartmentalised reworking of the original Spindizzy, with branching levels and puzzles and gem-collecting in a challenging isometric world. Well, various worlds. All themed in a particular graphical style, and each with its own set of individual problems.

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Paradroid ’90, Amiga

Mmmm. Paradroid ’90 is one of those “classic” games that should have been great, but unfortunately was a big, fat missed opportunity.

Its parent – the Commodore 64 classic Paradroid, by Andrew Braybrook – is a perfect example of simple-but-amazingly-compelling gameplay.

This remake pretty much loses everything that made the original great, in spite of original author Braybrook‘s involvement.

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Head Over Heels, ZX Spectrum

Jon Ritman did the programming and Bernie Drummond did the graphics. And the result was: Head Over Heels – an isometric platform game, published by Ocean Software, and featuring two different characters who can combine to become more agile.

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Ranarama, Atari ST

Ranarama, by Steve Turner of Graftgold, originated on the ZX Spectrum in 1987, and was later converted to the Atari ST, Amiga and Amstrad CPC.

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Boulder Dash, Arcade

This 1990 arcade version of First Star‘s classic Boulder Dash dispenses with Rockford as we know (knew) him, and replaces him with a miner’s hat-wearing boy, although this doesn’t affect the game negatively.

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Wriggler, ZX Spectrum

A weird, colourful, original worm-based race game on the ZX Spectrum, released by Romantic Robot in 1985.

Actually, Wriggler is less of a “race” game and more of a “crawl” game. The pace is not very fast at all.

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