Nosferatu is a Prince of Persia-style platform game developed and published by SETA Corporation for the Super Nintendo in 1994. As SNES games go, it’s a pretty obscure title that not many people got to play at the time, but is worth unearthing and playing now if you like this type of game.
Tag Archives: jumping
The Kung Fu, PC Engine
This impressive-looking fighting game – also known as China Warrior in North America and (informally) “Drunken Master” by some – was the first game ever released for the PC Engine. It was developed by Hudson Soft and first published in 1987 by NEC.
The Wizard of Oz, Super Nintendo
Developed by Manley & Associates and published by SETA Corporation in 1993, The Wizard of Oz on the Super Nintendo is among the worst games ever released for the console.
RoboCop, Arcade
Released into arcades by Data East in 1988, RoboCop is unusual because the game was licensed from Ocean Software, who had acquired the video game rights at script stage, when the case was usually arcade companies licensing to home companies. The arcade and home versions were developed simultaneously and are a mixture of run-and-gun and beat ’em up-style gameplay.
Parasol Stars, Game Boy
Taito‘s brilliant Parasol Stars (aka The Story of Bubble Bobble III) made an appearance on the original black and white Game Boy in 1992, courtesy of Ocean Software. In spite of the lack of colour the game is a faithful conversion of the original game (which first came out on the PC Engine), with cute graphics and wonderful, jolly tunes, and it is sure to bring joy to the heart of anyone who plays it.
Benefactor, Amiga CD32
Benefactor is an unusual platform/puzzle game developed for the Amiga by Swedish team Digital Illusions CE and published in 1994 by Psygnosis. It could be described as a “miniature Flashback“, because it has similar game mechanics to that game, but tinier graphics.
The Second Samurai, Megadrive/Genesis
The Second Samurai is the sequel to First Samurai and was developed by Vivid Image and published by Psygnosis for the Megadrive and Amiga in 1994. It is a scrolling platform action game with a samurai sword-wielding hero on a mission to defeat The Demon King. In this sequel Mr. Samurai has a female partner who can fight alongside him.
The game was programmed by Raffaele Cecco (famous for Cybernoid, Exolon and Stormlord, among other things), with graphics by Teoman Irmak and music by Brian Marshall.
Deliverance: Stormlord II, ZX Spectrum
Deliverance: Stormlord II is the sequel to Stormlord and was published by Hewson Consultants in 1990. Programming and art were once again handled by Raffaele Cecco and Hugh Binns respectively, with game design by Paul Chamberlain and Barry Simpson.
It’s a single-player platform game where you once again take control of Stormlord to rescue kidnapped fairies from the evil forces of the defeated Black Queen; fighting from ‘Hell’, all the way up to ‘Heaven’.
Stormlord, ZX Spectrum
Stormlord is a scrolling run-and-gun platform action game designed and written by Raffaele Cecco and Nick Jones, with graphics by Hugh Binns, and was published for the ZX Spectrum by Hewson Consultants in 1989. In it you play the titular Stormlord, a Norse-style warrior who is fighting to rescue fairies from the evil Black Queen.
Exolon, ZX Spectrum
Designed by Raffaele Cecco and published by Hewson Consultants in 1987, Exolon is a simple-but-effective run-and-gun shooter with flick-screen levels and snazzy Spectrum-esque colourful graphics, with minimal colour clash.