Graftgold‘s conversion of Rainbow Islands on the Amstrad is a decent port of the brilliant Taito arcade game. It was published by Ocean Software in 1990.
Tag Archives: Graftgold
Dragontorc, Amstrad CPC
I didn’t know that Dragontorc existed on the Amstrad until recently and was pleasantly surprised to find out that it did. Dragontorc is one of my all-time favourite ZX Spectrum games and it translates well to the CPC, flickery graphics included.
Dragontorc was designed and programmed by Steve Turner (of Graftgold fame) and is a sequel to the game Avalon, both of which feature a levitating mage called Maroc on a quest to defeat the forces of evil.
Bubble Bobble also featuring Rainbow Islands, Sega Saturn
Bubble Bobble also featuring Rainbow Islands was coded by British developer Probe Entertainment and published by Acclaim in 1996. It was also released for the PlayStation, PC MS-DOS and Windows, but I’m just covering the Sega Saturn version here because they’re mostly identical.
Continue reading Bubble Bobble also featuring Rainbow Islands, Sega Saturn
Uridium 2, Amiga
Uridium 2 is the sequel to Andrew Braybrook‘s classic Commodore 64 shooter, published on the Amiga in 1993 by Renegade Software, and it really is quite excellent.
Steve Crow’s Classic ZX Spectrum Games
Game designer Stephen J. Crow made some seminal games for the ZX Spectrum, starting with Laser Snaker in 1983 and Factory Breakout in 1984 for Poppy Soft.
Uridium, BBC Micro
Another conversion, but a very good one. Andrew Braybrook‘s classic horizontally-scrolling shooter, Uridium.
Avalon, ZX Spectrum
Steve Turner‘s 1984 release Avalon is a groundbreaking adventure game with pseudo 3D graphics, released only for the ZX Spectrum.
Rainbow Islands, Amiga
Graftgold‘s Amiga conversion of the legendary Rainbow Islands is pretty much flawless… Well, if you discount the three secret hidden worlds the developers had to ditch when they discovered them… And the lower resolution, compared to the arcade original.
Uridium, Atari ST
Andrew Braybrook‘s classic C64 shooter, Uridium, was given a 16-bit release courtesy of Joe Hellesen and Mindscape in 1986.
Fire and Ice, Atari ST
Fire and Ice is a platform game designed and programmed by Graftgold in 1992. It features a ‘cool’ coyote traversing a range of themed platform worlds, starting off in icy worlds and moving towards warmer ones nearer the equator.