Tag Archives: Cult Hit

The Legend of Zelda: Oracle of Seasons, Game Boy Color

Which came first? Oracle of Seasons or Oracle of Ages? The answer: neither. They were both released at exactly the same time (February 2001), and both games are companion pieces to each other.

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The Legend of Zelda: Oracle of Ages, Game Boy Color

The Legend of Zelda: Oracle of Ages was released as a twin title with The Legend of Zelda: Oracle of Seasons for the Game Boy Color in 2001.

Both games were developed simultaneously by Flagship (a division of Capcom) and both games are essentially companion pieces that can be played separately, or linked, so that what you do in one affects what happens in the other.

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The Legend of Zelda: Link’s Awakening DX, Game Boy Color

The Game Boy Color has a brilliant remake of The Legend of Zelda: Link’s Awakening. It was first released in 1998 and features an added colour-themed dungeon not seen in the original monochrome release.

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Castlevania II: Belmont’s Revenge, Game Boy

Castlevania II: Belmont’s Revenge was first released in 1991 and is the sequel to Castlevania: The Adventure on the Nintendo Game Boy.

Castlevania II makes much better use of the Game Boy‘s hardware than its predecessor, and is considered to be one of the best titles on Nintendo‘s monochrome handheld.

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The Legend of Zelda: Link’s Awakening, Game Boy

The Legend of Zelda: Link’s Awakening (1993) is like a mini version of the Super Nintendo classic A Link To The Past (1991) – both games share more than just the same DNA. At times Link’s Awakening feels like A Link To The Past without colour. Which is a huge compliment because A Link To The Past is one of the best games ever made. This, too, is among the best Game Boy games of all time.

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Asteroids, Arcade

Released in November 1979, Atari‘s Asteroids was an instant hit with gamers.

It featured a vector graphic-based, black and white display, with a player-controlled triangular ship, moving in space and firing at moving rocks.

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Track & Field, Arcade

Konami‘s 1983 arcade hit Track & Field broke new ground with its button-bashing gameplay.

It also broke a fair few cabinets along the way, with arcade machine operators having to repair the buttons on machines quite often, to keep them operative (and therefore earning money). A broken Track & Field machine was no good to anyone, and people tend to get carried away and hit too hard when playing this game.

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Super Metroid, Super Nintendo

The third game in the Metroid series is a top class Super Nintendo classic.

Super Metroid (1994) is more detailed than both previous Metroid games put together, although the basic structure is the same – explore various levels to find your latent abilities, all of which have been lost (“Why does this keep happening in Metroid games?” you may ask. “It’s in the script,” is my answer).

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Road Rash II, Megadrive/Genesis

Road Rash II (1992) is an excellent continuation of the Road Rash theme, this time with more variety (you can now kick, as well as punch and use weapons, such as bike chains), and simultaneous two-player, split-screen play.

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Road Rash, Megadrive/Genesis

Electronic Arts1991 release, Road Rash, is a fantastic motorbike racing game where the riders can actually punch each other as they are zooming down the roads.

This is obviously a very dirty trick to either knock other riders off their mount, or to gain some other kind of advantage, but it is allowed in the context of this game and it is hilarious!

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