Tag Archives: conversion

Frankenstein: Through the Eyes of The Monster, Sega Saturn

Frankenstein: Through the Eyes of The Monster is a Myst-style point-and-click adventure game starring Tim Curry as Dr. Frankenstein. It was developed by Amazing Media and was first published for the PC by Interplay in 1995, and the Sega Saturn version – shown here – came out later, in 1997.

Continue reading Frankenstein: Through the Eyes of The Monster, Sega Saturn →

Mary Shelley’s Frankenstein, Megadrive/Genesis

The Megadrive/Genesis version of Bits Studios‘ Mary Shelley‘s Frankenstein is a bit of a poor relation to the Super Nintendo version of the game. Mainly because the lack of colour in the visuals tends to make this version look a bit rough when compared to the SNES version. But it is what it is: a fairly bog standard platform game loosely based on Kenneth Branagh‘s 1994 film.

Continue reading Mary Shelley’s Frankenstein, Megadrive/Genesis →

The Adventures of Dr. Franken, Super Nintendo

The Adventures of Dr. Franken is an “enhanced” conversion of the Game Boy game, Dr. Franken. It was developed by Motivetime and published by Elite Systems in Europe and DTMC, Inc. in North America in 1993.

Continue reading The Adventures of Dr. Franken, Super Nintendo →

The Adventures of Dr. Franken, NES/Famicom

***CANNED GAME***

The NES version of The Adventures of Dr. Franken was developed by Cygnus in 1993 and was cancelled before release. A prototype exists online, though, which is what these grabs are from.

Continue reading The Adventures of Dr. Franken, NES/Famicom →

Frank N Stein, Amstrad CPC

Frank N Stein on the Amstrad CPC is more or less the same as the ZX Spectrum original, except that the colours are different in this, and the Amstrad version has a really good high score table (which the original doesn’t). It was first published by PSS and Amsoft in 1985.

Continue reading Frank N Stein, Amstrad CPC →

Maniac Mansion, NES/Famicom

The NES/Famicom version of Maniac Mansion was developed and published by Jaleco in 1990 and is still worth playing today. It’s a fine port of a great game and translates well enough to Nintendo‘s machine that it arguably plays even better than the C64 original (although many will cry “Sacrilege!” to that).

Continue reading Maniac Mansion, NES/Famicom →

Thunderhawk, Sega CD

Thunderhawk is an action-based helicopter combat game developed and published by Core Design in 1993. It first came out for the Amiga and PC in 1992, although the Sega CD version is probably the most memorable.

Continue reading Thunderhawk, Sega CD →

Cobra, Commodore 64

The 1986 Commodore 64 version of Cobra – based on the Sylvester Stallone film of the same name – is infamous for its sheer awfulness. It is based on the more successful ZX Spectrum game, designed and programmed by the late Jonathan Smith, but has lost a great deal in translation to the C64.

Continue reading Cobra, Commodore 64 →

Worms, Atari Jaguar

The Atari Jaguar version of Team 17‘s Worms was developed by Ocean Software and first published by Telegames in 1998. It was the final Atari-licensed title to be released for the Jaguar. This port is based on the PlayStation version of Worms, which is a good thing because the PS1 version is arguably the best version of the game ever made.

Continue reading Worms, Atari Jaguar →