Tag Archives: console

Boulder Dash, NES/Famicom

The NES/Famicom version of the classic Boulder Dash was developed by Data East and published by JVC in North America and Data East in Japan in 1990.

It is distinguished from other Boulder Dash conversions by having completely different graphics and sound from the original.

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Run Saber, Super Nintendo

Run Saber is a side-scrolling action game developed by Hori Electric and published by Atlus in 1993 for the Super Nintendo. It is something of a clone of Capcom‘s classic arcade game, Strider.

Although Run Saber was developed in Japan it was only released in North America and Europe. A later Japanese release was cancelled.

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Grand Theft Auto III, PlayStation 2

DMA Design‘s Grand Theft Auto III was where the GTA series really took off. It was released in October 2001 via Rockstar Games and took the series in a whole new direction, with a third-person street view perspective, rather than the overhead view of the previous two games.

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Grand Theft Auto 2, PlayStation

The sequel to the notorious crime simulator, Grand Theft Auto, was developed by DMA Design and published by Rockstar Games in 1999. Grand Theft Auto 2 is more of the same overhead, scrolling car-stealing action, although this time it is a set in a futuristic metropolis known as “Anywhere City“, where three feuding gangs are competing to become the dominant crime syndicate in the city.

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Grand Theft Auto, PlayStation

First released in 1997 for MS-DOS PCs, the first Grand Theft Auto laid the framework for the series as it’s become today, which is: one of the best-selling and most popular video game franchises of all-time. Not to mention one of the most controversial.

Grand Theft Auto was developed by Scottish company DMA Design and published by BMG Interactive in Europe and Take-Two Interactive in North America.

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King’s Field IV, PlayStation 2

King’s Field IV was developed and published by FromSoftware in Japan in 2001 for the PlayStation 2. It was later released as King’s Field: The Ancient City in North America in 2002, and in Europe (as simply King’s Field IV) in 2003. It is another first-person RPG and is the fourth and final game in the King’s Field series.

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King’s Field III, PlayStation

King’s Field III is the second sequel in FromSoftware‘s classic first-person RPG series and was first released in Japan in 1996. It was published in North America by ASCII Entertainment under the title of “King’s Field II” (because the original King’s Field was only released in Japan).

For my money, King’s Field III is the best of the three PlayStation King’s Field games, with larger, more interesting environments, and a bigger scope than the previous two games. The graphics are still borderline laughable, and the controls are still cumbersome, but the gameplay has evolved reasonably well in the space of a couple of years.

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King’s Field II, PlayStation

FromSoftware‘s King’s Field II was initially released in Japan in 1995 and it is another first-person RPG with open world exploration, dodgy graphics and challenging combat. It was later published under the title “King’s Field” by ASCII Entertainment in North America and Sony in Europe in 1996, which does cause some confusion as the western titling ignores the actual first game in the series. For clarity: the official English language “King’s Field” is actually King’s Field II – the sequel.

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King’s Field, PlayStation

With Elden Ring currently wowing gamers I thought I’d take a look at the series that began FromSoftware‘s journey into the action RPG genre, and that would be King’s Field – released in Japan only in 1994 for the Sony PlayStation – and, to be honest, it couldn’t be any further removed from Elden Ring in terms of presentation…

I’ve played a lot of RPGs in my time, and I would go so far as to say that it’s my favourite genre of video game, but King’s Field came as a bit of a shock to me. Yes, King’s Field was an early 3D RPG on the PlayStation, releasing the same year as the PS1 was launched, but it post-dates Ultima Underworld by two years and is archaic in comparison.

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Indiana Jones’ Greatest Adventures, Super Nintendo

Indiana Jones’ Greatest Adventures is a run-and-gun platform/action game developed by Factor 5 (the German team who made Super Turrican, among others), with the supervision of LucasArts, and published by JVC in 1994.

The game features sequences based on the first three Indiana Jones films; the first being Raiders of the Lost Ark obviously; the second being Temple of Doom (my favourite), and the third being The Last Crusade.

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