Rare‘s classic isometric action game, Snake Rattle ‘n’ Roll, was first released for the Nintendo Entertainment System in 1990. This Sega Megadrive/Genesis port came later, in 1993.
Tag Archives: cartoon
Micro Machines 2: Turbo Tournament, Megadrive/Genesis
One of the best games on the Sega Megadrive/Genesis, Micro Machines 2 (1994), by Codemasters, is a super-fast, overhead racing game for up to four players. It is the sequel to Micro Machines on NES.
Continue reading Micro Machines 2: Turbo Tournament, Megadrive/Genesis
Metal Slug, Neo Geo
Nazca Corporation‘s infamous run-and-gun blaster – Metal Slug – was first released in arcades in 1996, before following as a cartridge on SNK‘s cutting edge home console the Neo Geo AES.
Total Carnage, Arcade
The spiritual successor to Smash TV (in the same way that Smash TV was the spiritual predecessor to Robotron 2084), and a brilliant overhead shooter with 360 degree blasting action.
Cadillacs and Dinosaurs, Arcade
Capcom‘s Cadillacs and Dinosaurs is a side-scrolling beat ’em up, based on a series of comics (and an animated TV series), and first released into arcades in 1993.
The game bears all the hallmarks of classic Capcom arcade games of the time: vivid, colourful graphics, relentless action, and violent, cartoon humour.
Rainbow Islands, Arcade
Rainbow Islands: The Story of Bubble Bobble 2 is possibly Japanese game developer Taito‘s finest hour. On any system.
Shantae, Game Boy Color
Shantae is a great little platform adventure game, made for the Nintendo Game Boy Color by WayForward Technologies and published by Capcom in 2002.
The main character is a female, half-genie swashbuckler, called Shantae, and is up against the pirate Risky Boots and her band of cack-handed shipmates.
Kururin Squash!, GameCube
I only discovered this marvellous game recently, on the back of posting screenshots of its predecessor on here. But I’m extremely glad I did, because Kururin Squash! is a fantastic update of the same game mechanics that made Kuru Kuru Kururin so compelling to play: guiding a spinning stick around a series of mad, twisting mazes.
Kururin Paradise, Game Boy Advance
Fantastic 2002, Japan-only sequel to Kuru Kuru Kururin, developed by Eighting and published by Nintendo for the Game Boy Advance.
Kuru Kuru Kururin, Game Boy Advance
Kuru Kuru Kururin is a weirdly-named but wonderful (and original) Game Boy Advance game, developed by Eighting and first published by Nintendo in 2001.
The idea is that you have to control a spinning stick, and take it around a series of increasingly twisting and torturous courses, without touching the sides, or hitting other hazards. And do it against a time limit. It’s one of those games with a simple premise, but offers quite a tough and interesting challenge.