Tag Archives: axes

Castlevania: Curse of Darkness, PlayStation 2

Castlevania: Curse of Darkness was the second game released for the PlayStation 2 by Konami, initially coming out in 2005. Much like its predecessor (Lament of Innocence), this game is also a hack and slash 3D action game, with horror and RPG elements.

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Castlevania: Lament of Innocence, PlayStation 2

Coming out in 2003, Castlevania: Lament of Innocence was the first Castlevania game released for the PlayStation 2. The story is set in 1094 – making this, chronologically, the first Castlevania game in the series’ timeline – and it focuses on the origins of the Belmont clan and Dracula.

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Turok: Evolution, GameCube

Released for the GameCube in 2002, Turok: Evolution is the fourth game in the Turok series (fifth, if you count the non-canon Turok: Rage Wars), and serves as a prequel to Turok; Dinosaur Hunter (the first Turok game in this series), and will appeal to those who want a First-Person Shooter with dinosaurs in it. Because that is exactly what this game is!

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Final Fantasy Crystal Chronicles, GameCube

Final Fantasy Crystal Chronicles is an action/RPG collaboration between Square Enix and The Game Designers Studio, Inc.

It was first released for the Nintendo GameCube in Japan in 2003, and in 2004 for the rest of the world.

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Evil Dead: Hail to the King, Dreamcast

Evil Dead: Hail to the King was developed by Heavy Iron Studios and published by THQ in 2000. It is a survival horror game based on Sam Raimi‘s classic cabin-in-the-woods horror film, and – to be honest – it’s pretty bad. Which is a pity because I’m a big horror film fan (have been since I was a teenager), and this game should be right down my street.

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Knights of the Round, Arcade

Knights of the Round is a three-player hack-and-slash arcade game, developed and distributed by Capcom in 1991. The fact that the developers – for whatever reason – neglected to include the word “Table” at the end of the title of their game hints at some hilariously bad translation, and plenty of terrible spelling mistakes, which is exactly what you get in this game…

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Diablo, PC

Developed by Blizzard North and first published by Blizzard Entertainment in 1997, Diablo is a classic point-and-click action/RPG that features quests, monsters, real-time combat, magic, and dungeon-delving, in a way that is meant to appeal to those who prefer a more immediate style of gameplay, than the more ‘hardcore’, turn-based style of many RPGs. And – as a result – Diablo was a smash hit, and spawned a series that still (infamously) persists to this day.

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Castlevania: Lords of Shadow – Mirror of Fate, PC

Castlevania: Lords of Shadow – Mirror of Fate was originally released for the Nintendo 3DS in 2013. It was released in High Definition for PlayStation 3 and XBox 360 later that same year, then for Windows PCs in 2014.

Mirror of Fate is a sequel/prequel to 2010’s Lords of Shadow, and its story begins prior to the events of its predecessor.

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Xanadu Next, PC

Xanadu Next was developed by Falcom and published for Windows PCs in Japan in 2005. It is a continuation of the Dragon Slayer series and a spin-off from Xanadu: Dragon Slayer II. The game remained untranslated into English until a worldwide release by XSEED Games in 2016. And I have to say: it’s a wonderful game, and is arguably the pinnacle of the long-running franchise.

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Swords and Serpents, NES/Famicom

Developed by Interplay Productions and published by Acclaim Entertainment in 1990, Swords and Serpents is a first-person, party-based RPG with tile-based movement for up to four players. You can either build a party of four characters yourself, in single-player mode, or up to four different players can control one party member each in multiplayer mode*.

*= An adapter, like the ‘NES Satellite‘, or another four-player expansion peripheral, is required if you’re going to play with that many players (but, let’s face it, very few will, although it’s nice – and fairly unique – to have the option to do that).

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