The classic Real-Time Strategy game, Command & Conquer, was originally published for PC MS-DOS by Virgin Interactive in 1995.
Command & Conquer was developed by Las Vegas-based company Westwood Studios and it took the world by storm…
The classic Real-Time Strategy game, Command & Conquer, was originally published for PC MS-DOS by Virgin Interactive in 1995.
Command & Conquer was developed by Las Vegas-based company Westwood Studios and it took the world by storm…
Mercs is a classic arcade shooter from 1990. It was jointly developed by Sega and Capcom and features simultaneous three-player cooperative gameplay.
Battle Command is a classic Amiga tank game, developed by Realtime Games Software and published by Ocean Software in 1990.
Aero Fighters 2 (also known as Sonic Wings 2) is a superb vertically-scrolling bullet hell shooter from 1994, developed by Video System and published by SNK on the Neo Geo.
It can be played single, or simultaneous two-player, and you can choose between eight different aircraft to fly. Well, not really ‘fly’, but you know what I mean…
Written by Mike Richardson and released by Durell Software in 1983, Harrier Attack is a side-scrolling Scramble ‘tribute’, but with VTOL (Vertical Take-Off & Landing) military Harrier ‘jump jet’ aircraft instead of spaceships.
Written by Carol Shaw for Activision and published initially for the Atari 2600 in 1982, River Raid is an early vertically-scrolling shoot ’em up with simple graphics, challenging gameplay, and its own unique set of rules.
Advance Wars is turn-based tactical war game developed by Intelligent Systems and was first published in North America on September 10th 2001.
As everyone knows: the following day the world witnessed the horrific attacks on the World Trade Centre, and this tragic event resulted in the delay of Advance Wars being released to the rest of the world.
Nintendo‘s famous flying game, Pilotwings, first came out in Japan in 1990, then the following year was a launch title for the North American and European releases of the Super Nintendo.
Pilotwings uses scaling and rotation effects (known as ‘Mode 7’ in some circles) to give a visual representation of the ground, with regular 2D sprites making up everything else, and it works extremely well.
Percy the Potty Pigeon (to give the game its full title) was coded by Tony Crowther and published by Gremlin Graphics for the C64 in 1984. It was a minor hit at the time.
Written by Mark J. Moore and published by Gremlin Graphics in 1985, Rescue From Zylon I would say is one of the best games ever released for the Commodore 16.