Tag Archives: 3D graphics

Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.

Alone In The Dark 2, PC

Alone In The Dark 2 is a suitably frantic, scary and chilling sequel to 1992’s Alone In The Dark.

Part two came out just over a year after the first game, in 1993, and French developer Infogrames made it bigger and more challenging than the first game.

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Capcom vs. SNK 2 EO, XBox

The “EO” part of Capcom vs. SNK 2 EO means: “Easy Operation”. Basically, this is the same game as the classic arcade beat ’em up of 2001, but with controls better suited to a gamepad. So, rather than hitting buttons to perform special attacks, you can now move the right analogue stick in a certain direction to activate them instead.

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Driller, PC

American publisher Epyx released UK hit game Driller onto US PC markets under the title of Space Station Oblivion in 1988.

There was no need for a title change really. Driller says it all.

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Driller, Atari ST

Driller and Freescape started life on the ZX Spectrum in 1987 – performing miracles on Sir Clive’s humble little machine. Creating 3D worlds where previously there were none…

And, being more than just a graphics engine, Freescape (and Driller) lived on into the 16-bit realm, and beyond.

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Driller, ZX Spectrum

Driller first appeared on the ZX Spectrum in 1987. This version is where it all began.

Driller‘s engine – called Freescape – was to go down in history as one of the first to make 3D gaming a real possibility.

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Driller, Amstrad CPC

Driller was the very first Freescape game. A very important game for its time. It first came out in 1987.

It was one of the first ever games that allowed you to explore a full 3D environment, and Freescape was the engine that made it possible.

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Darkwatch, XBox

Developed by High Moon Studios, Darkwatch is a First-Person Shooter/survival horror game that crosses the American “Wild West” with ghosts, zombies and werewolves and that kind of material.

When it was first released, back in 2005, is was quite impressive for the time. In this day and age Darkwatch looks and plays very simply, but is not entirely without its redeeming features.

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Starstrike II, ZX Spectrum

The sequel to Realtime Software‘s brilliant Starstrike 3D, Starstrike II is another excellent and groundbreaking first-person space shooter, only this time with impressive “filled” polygons, instead of the simpler wireframe graphics of the original.

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Starstrike 3D, ZX Spectrum

More than just a clone of Atari‘s arcade classic Star Wars, Starstrike 3D (or 3D Starstrike, whatever you prefer) is a wireframe, shooter masterpiece on the humble ZX Spectrum that really set the gaming world alight, back in the early Eighties.

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