Contra: Hard Corps is Konami‘s attempt to recreate the thrills and spills of the legendary SNES game, Contra III: The Alien Wars (aka Super Probotector), on the Sega Megadrive/Genesis, and – to be honest – it falls a little short of its SNES cousin.
Tag Archives: 2D graphics
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
The Treasure of Usas, MSX
Back in 1987, Konami‘s MSX2 release, The Treasure of Usas, wowed everyone with its ace graphics, colourful sprites and smooth movement. It really showed that the MSX2 was a machine to be reckoned with.
Star Raiders, Atari 8-bit
Doug Neubauer‘s 1979 release, Star Raiders, is a very important game indeed. Predominantly because it was so hugely influential on many other games that followed it. Some people even point to it being the spark that started the first-person shooter market, but that is probably going a little too far…
Combat Lynx, Amstrad CPC
The Amstrad CPC version of Combat Lynx looks a bit like the BBC version (ie. chunky), but is thankfully more colourful – and more playable.
Combat Lynx, BBC Micro
Combat Lynx on the BBC Micro is a bit gaudy, compared to other versions, and that’s probably down to the fact that – in this screen mode – the BBC can only display four colours.
Combat, Atari 2600
Combat was designed by Atari, Inc. and first released for the Atari 2600 in 1977 and was the pack-in game for the system until 1982 (meaning: you got a Combat cartridge with the console, upon purchase).
It was one of the first home video games I ever played (probably the same for millions of others) and it enthralled me. Yes, Combat is very simple by today’s standards, but in 1977 it was a revelation and was much cloned by other developers.
Golden Axe Warrior, Sega Master System
Golden Axe Warrior is an attempt by Sega to replicate the successes of Nintendo‘s The Legend of Zelda, and it kinda works pretty well.
Battle Cross, Super Nintendo
Battle Cross is a fun isometric racing game for the Super Nintendo, developed by A-Max for Imagineer and released in Japan in 1994.
Cavelon, ZX Spectrum
A conversion of the obscure Jetsoft arcade game, Cavelon is a simple but challenging maze game where you play a knight trying to collect the pieces of a door to create the exit to the next level.
Ys IV: The Dawn of Ys, PC Engine
This Japanese RPG was released on CD-ROM only on the PC Engine, so required a disc player to work. Ys IV: The Dawn of Ys was first released in 1993 and was developed by Hudson Soft as a single-player, cinematic, cartoon-style RPG, with real time combat and exploration.