Archer MacLean‘s classic side-scrolling shooter, Dropzone, was converted to the NES/Famicom by Eurocom Developments and it is an excellent adaptation of this fast-moving Defender derivative.
Tag Archives: 1992
World of Illusion starring Mickey Mouse and Donald Duck, Megadrive/Genesis
World of Illusion starring Mickey Mouse and Donald Duck was developed and published by Sega, exclusively for the Megadrive/Genesis in 1992. It’s a platform game where players can play single-player as either Mickey Mouse or Donald Duck, or can play cooperatively together while sharing a set pool of lives. Other Disney characters, such as Minnie Mouse, Daisy Duck, Goofy, and Huey, Dewey and Louie also make appearances.
Continue reading World of Illusion starring Mickey Mouse and Donald Duck, Megadrive/Genesis
Apidya, Amiga
Developed by German studio Kaiko and published by Play Byte in 1992, Apidya is a horizontally-scrolling, progressive weapons shoot ’em up appearing only on the Amiga.
Thunder Force IV, Megadrive/Genesis
Known in North America as “Lightening Force: Quest for the Darkstar” (shouldn’t that be “Lightning Force“?!), Thunder Force IV was developed and published by Techno Soft for the Sega Megadrive in 1992.
Revenge of the Mutant Camels, Amiga
The Amiga version of Revenge of the Mutant Camels was coded by Jeff Minter himself and was first released through Llamasoft in 1992.
Parasol Stars, Game Boy
Taito‘s brilliant Parasol Stars (aka The Story of Bubble Bobble III) made an appearance on the original black and white Game Boy in 1992, courtesy of Ocean Software. In spite of the lack of colour the game is a faithful conversion of the original game (which first came out on the PC Engine), with cute graphics and wonderful, jolly tunes, and it is sure to bring joy to the heart of anyone who plays it.
Guile, Archimedes
The best way to describe Guile on the Archimedes is: it’s a lot like David Braben‘s Zarch (aka Virus), but set in tunnels. And if you’ve ever played Zarch before then you’ll know that that means that this game is gonna be difficult…
The box describes Guile as: “a unique three-dimensional flight simulator set in a dungeon adventure“, which is sure to have any rational gamer scratching their head in confusion.
R.C. Pro-Am II, NES/Famicom
This 1992 sequel to R.C. Pro-Am was once again developed by Rare, but this time was published by Tradewest (not Nintendo), and is pretty much the same kind of game as before: a scrolling isometric racing game featuring small, remote-controlled cars.
Championship Pro-Am, Megadrive/Genesis
Championship Pro-Am is an “enhanced” remake of the classic NES racing game R.C. Pro-Am. It was developed by Rare and published on the Megadrive/Genesis by Tradewest in 1992.
I’m emphasising the word “enhanced” here out of pure sarcasm, because – when you look at the game closely – there is very little that is actually enhanced over the original, other than the graphics. In fact: it is a very bare bones port and the Megadrive deserved better from Rare.
Super Star Wars, Super Nintendo
Super Star Wars is a run-and-gun, side-scrolling action game based on the 1977 film Star Wars. It was developed by Sculptured Software and published by JVC for the Super Nintendo in 1992.